Justin Clark-Casey (justincc) 064897be85 On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion. il y a 10 ans
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AbstractBehaviour.cs 21176a3a90 Terminate 'nothing' behaviour (and potentially others) by signalling using an event rather than polling connection state every 100ms il y a 10 ans
CrossBehaviour.cs 9c65207936 Show behaviours of pCampbot bots in "show bots" and "show bot" console commands il y a 11 ans
GrabbingBehaviour.cs 76bd2e2d72 Consistently give responsibility for thread sleeping to behaviours rather than controlling from the main action loop il y a 11 ans
NoneBehaviour.cs 064897be85 On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion. il y a 10 ans
PhysicsBehaviour.cs 21176a3a90 Terminate 'nothing' behaviour (and potentially others) by signalling using an event rather than polling connection state every 100ms il y a 10 ans
PhysicsBehaviour2.cs d27e188fe2 Added 2 new behavirors to pCampBot. These are part of a systematic study I'm doing for understanding the load that AgentUpdate packets incur on the server. il y a 10 ans
TeleportBehaviour.cs 76bd2e2d72 Consistently give responsibility for thread sleeping to behaviours rather than controlling from the main action loop il y a 11 ans
TwitchyBehaviour.cs d27e188fe2 Added 2 new behavirors to pCampBot. These are part of a systematic study I'm doing for understanding the load that AgentUpdate packets incur on the server. il y a 10 ans