Justin Clark-Casey (justincc) 6fa2e685a9 Add incoming packet async handling engine to queue some inbound udp async requests. 10 years ago
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Properties 5450b1b024 Change assembly versions to 0.8.1 10 years ago
Tests 1c12930c03 Fix recent regression where adaptive throttles stopped adjusting. 10 years ago
IncomingPacket.cs 2ed59ad8ac If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn 12 years ago
IncomingPacketAsyncHandlingEngine.cs 6fa2e685a9 Add incoming packet async handling engine to queue some inbound udp async requests. 10 years ago
IncomingPacketHistoryCollection.cs d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 13 years ago
J2KImage.cs ccca005969 HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests 11 years ago
LLClientView.cs 6fa2e685a9 Add incoming packet async handling engine to queue some inbound udp async requests. 10 years ago
LLImageManager.cs 63c42d6602 Do some simple queue empty checks in the main outgoing udp loop instead of always performing these on a separate fired thread. 11 years ago
LLUDPClient.cs 3372210c46 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 years ago
LLUDPServer.cs 6fa2e685a9 Add incoming packet async handling engine to queue some inbound udp async requests. 10 years ago
LLUDPServerCommands.cs 096aecc097 Fix setting of max scene throttle so that setting it restricts the child client throttles properly. 10 years ago
OpenSimUDPBase.cs 43ac867512 Stop Mono 3.2.8 from binding a UDP socket to a port already in use. 10 years ago
OutgoingPacket.cs d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 13 years ago
OutgoingQueueRefillEngine.cs e6df61fbe9 Make outboudn and packet inbox handling threads highest priority. 10 years ago
PacketPool.cs 7d268912f1 Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 11 years ago
ThrottleRates.cs 00e31de872 Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. 10 years ago
TokenBucket.cs 1c12930c03 Fix recent regression where adaptive throttles stopped adjusting. 10 years ago
UnackedPacketCollection.cs c5826d589a minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 13 years ago