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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using Mono.Addins;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- namespace OpenSim.Region.ClientStack.Linden
- {
- /// <summary>
- /// MeshUploadFlag capability. This is required for uploading Mesh.
- /// </summary>
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MeshUploadFlagModule")]
- public class MeshUploadFlagModule : INonSharedRegionModule
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// Is this module enabled?
- /// </summary>
- public bool Enabled { get; private set; }
- private Scene m_scene;
- private UUID m_agentID;
- #region ISharedRegionModule Members
- public MeshUploadFlagModule()
- {
- Enabled = true;
- }
- public void Initialise(IConfigSource source)
- {
- IConfig config = source.Configs["Mesh"];
- if (config == null)
- {
- return;
- }
- else
- {
- Enabled = config.GetBoolean("AllowMeshUpload", Enabled);
- }
- }
- public void AddRegion(Scene s)
- {
- if (!Enabled)
- return;
- m_scene = s;
- m_scene.EventManager.OnRegisterCaps += RegisterCaps;
- }
- public void RemoveRegion(Scene s)
- {
- if (!Enabled)
- return;
- m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
- }
- public void RegionLoaded(Scene s)
- {
- }
- public void PostInitialise()
- {
- }
- public void Close() { }
- public string Name { get { return "MeshUploadFlagModule"; } }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- #endregion
- public void RegisterCaps(UUID agentID, Caps caps)
- {
- IRequestHandler reqHandler
- = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(), MeshUploadFlag, "MeshUploadFlag", agentID.ToString());
- caps.RegisterHandler("MeshUploadFlag", reqHandler);
- m_agentID = agentID;
- }
- private Hashtable MeshUploadFlag(Hashtable mDhttpMethod)
- {
- // m_log.DebugFormat("[MESH UPLOAD FLAG MODULE]: MeshUploadFlag request");
- OSDMap data = new OSDMap();
- ScenePresence sp = m_scene.GetScenePresence(m_agentID);
- data["username"] = sp.Firstname + "." + sp.Lastname;
- data["display_name_next_update"] = new OSDDate(DateTime.Now);
- data["legacy_first_name"] = sp.Firstname;
- data["mesh_upload_status"] = "valid";
- data["display_name"] = sp.Firstname + " " + sp.Lastname;
- data["legacy_last_name"] = sp.Lastname;
- data["id"] = m_agentID;
- data["is_display_name_default"] = true;
- //Send back data
- Hashtable responsedata = new Hashtable();
- responsedata["int_response_code"] = 200;
- responsedata["content_type"] = "text/plain";
- responsedata["keepalive"] = false;
- responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(data);
- return responsedata;
- }
- }
- }
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