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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Threading;
- using System.Xml;
- using log4net;
- using Nini.Config;
- using OpenSim.Framework;
- namespace OpenSim
- {
- /// <summary>
- /// Loads the Configuration files into nIni
- /// </summary>
- public class ConfigurationLoader
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- /// <summary>
- /// Various Config settings the region needs to start
- /// Physics Engine, Mesh Engine, GridMode, PhysicsPrim allowed, Neighbor,
- /// StorageDLL, Storage Connection String, Estate connection String, Client Stack
- /// Standalone settings.
- /// </summary>
- protected ConfigSettings m_configSettings;
- /// <summary>
- /// A source of Configuration data
- /// </summary>
- protected OpenSimConfigSource m_config;
- /// <summary>
- /// Grid Service Information. This refers to classes and addresses of the grid service
- /// </summary>
- protected NetworkServersInfo m_networkServersInfo;
- /// <summary>
- /// Loads the region configuration
- /// </summary>
- /// <param name="argvSource">Parameters passed into the process when started</param>
- /// <param name="configSettings"></param>
- /// <param name="networkInfo"></param>
- /// <returns>A configuration that gets passed to modules</returns>
- public OpenSimConfigSource LoadConfigSettings(
- IConfigSource argvSource, EnvConfigSource envConfigSource, out ConfigSettings configSettings,
- out NetworkServersInfo networkInfo)
- {
- m_configSettings = configSettings = new ConfigSettings();
- m_networkServersInfo = networkInfo = new NetworkServersInfo();
- bool iniFileExists = false;
- IConfig startupConfig = argvSource.Configs["Startup"];
- List<string> sources = new List<string>();
- string masterFileName =
- startupConfig.GetString("inimaster", "OpenSimDefaults.ini");
- if (masterFileName == "none")
- masterFileName = String.Empty;
- if (IsUri(masterFileName))
- {
- if (!sources.Contains(masterFileName))
- sources.Add(masterFileName);
- }
- else
- {
- string masterFilePath = Path.GetFullPath(
- Path.Combine(Util.configDir(), masterFileName));
- if (masterFileName != String.Empty)
- {
- if (File.Exists(masterFilePath))
- {
- if (!sources.Contains(masterFilePath))
- sources.Add(masterFilePath);
- }
- else
- {
- m_log.ErrorFormat("Master ini file {0} not found", Path.GetFullPath(masterFilePath));
- Environment.Exit(1);
- }
- }
- }
- string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
- if (IsUri(iniFileName))
- {
- if (!sources.Contains(iniFileName))
- sources.Add(iniFileName);
- Application.iniFilePath = iniFileName;
- }
- else
- {
- Application.iniFilePath = Path.GetFullPath(
- Path.Combine(Util.configDir(), iniFileName));
- if (!File.Exists(Application.iniFilePath))
- {
- iniFileName = "OpenSim.xml";
- Application.iniFilePath = Path.GetFullPath(Path.Combine(Util.configDir(), iniFileName));
- }
- if (File.Exists(Application.iniFilePath))
- {
- if (!sources.Contains(Application.iniFilePath))
- sources.Add(Application.iniFilePath);
- }
- }
- string iniDirName = startupConfig.GetString("inidirectory", "config");
- string iniDirPath = Path.Combine(Util.configDir(), iniDirName);
- if (Directory.Exists(iniDirPath))
- {
- m_log.InfoFormat("Searching folder {0} for config ini files", iniDirPath);
- string[] fileEntries = Directory.GetFiles(iniDirName);
- foreach (string filePath in fileEntries)
- {
- if (Path.GetExtension(filePath).ToLower() == ".ini")
- {
- if (!sources.Contains(Path.GetFullPath(filePath)))
- sources.Add(Path.GetFullPath(filePath));
- }
- }
- }
- m_config = new OpenSimConfigSource();
- m_config.Source = new IniConfigSource();
- m_config.Source.Merge(DefaultConfig());
- m_log.Info("[CONFIG]: Reading configuration settings");
- if (sources.Count == 0)
- {
- m_log.FatalFormat("[CONFIG]: Could not load any configuration");
- Environment.Exit(1);
- }
- for (int i = 0 ; i < sources.Count ; i++)
- {
- if (ReadConfig(sources[i]))
- {
- iniFileExists = true;
- AddIncludes(sources);
- }
- }
- if (!iniFileExists)
- {
- m_log.FatalFormat("[CONFIG]: Could not load any configuration");
- m_log.FatalFormat("[CONFIG]: Configuration exists, but there was an error loading it!");
- Environment.Exit(1);
- }
- // Make sure command line options take precedence
- m_config.Source.Merge(argvSource);
- IConfig enVars = m_config.Source.Configs["Environment"];
- if( enVars != null )
- {
- string[] env_keys = enVars.GetKeys();
- foreach ( string key in env_keys )
- {
- envConfigSource.AddEnv(key, string.Empty);
- }
- envConfigSource.LoadEnv();
- m_config.Source.Merge(envConfigSource);
- m_config.Source.ExpandKeyValues();
- }
- ReadConfigSettings();
- return m_config;
- }
- /// <summary>
- /// Adds the included files as ini configuration files
- /// </summary>
- /// <param name="sources">List of URL strings or filename strings</param>
- private void AddIncludes(List<string> sources)
- {
- //loop over config sources
- foreach (IConfig config in m_config.Source.Configs)
- {
- // Look for Include-* in the key name
- string[] keys = config.GetKeys();
- foreach (string k in keys)
- {
- if (k.StartsWith("Include-"))
- {
- // read the config file to be included.
- string file = config.GetString(k);
- if (IsUri(file))
- {
- if (!sources.Contains(file))
- sources.Add(file);
- }
- else
- {
- string basepath = Path.GetFullPath(Util.configDir());
- // Resolve relative paths with wildcards
- string chunkWithoutWildcards = file;
- string chunkWithWildcards = string.Empty;
- int wildcardIndex = file.IndexOfAny(new char[] { '*', '?' });
- if (wildcardIndex != -1)
- {
- chunkWithoutWildcards = file.Substring(0, wildcardIndex);
- chunkWithWildcards = file.Substring(wildcardIndex);
- }
- string path = Path.Combine(basepath, chunkWithoutWildcards);
- path = Path.GetFullPath(path) + chunkWithWildcards;
- string[] paths = Util.Glob(path);
-
- // If the include path contains no wildcards, then warn the user that it wasn't found.
- if (wildcardIndex == -1 && paths.Length == 0)
- {
- m_log.WarnFormat("[CONFIG]: Could not find include file {0}", path);
- }
- else
- {
- foreach (string p in paths)
- {
- if (!sources.Contains(p))
- sources.Add(p);
- }
- }
- }
- }
- }
- }
- }
- /// <summary>
- /// Check if we can convert the string to a URI
- /// </summary>
- /// <param name="file">String uri to the remote resource</param>
- /// <returns>true if we can convert the string to a Uri object</returns>
- bool IsUri(string file)
- {
- Uri configUri;
- return Uri.TryCreate(file, UriKind.Absolute,
- out configUri) && configUri.Scheme == Uri.UriSchemeHttp;
- }
- /// <summary>
- /// Provide same ini loader functionality for standard ini and master ini - file system or XML over http
- /// </summary>
- /// <param name="iniPath">Full path to the ini</param>
- /// <returns></returns>
- private bool ReadConfig(string iniPath)
- {
- bool success = false;
- if (!IsUri(iniPath))
- {
- m_log.InfoFormat("[CONFIG]: Reading configuration file {0}", Path.GetFullPath(iniPath));
- m_config.Source.Merge(new IniConfigSource(iniPath));
- success = true;
- }
- else
- {
- m_log.InfoFormat("[CONFIG]: {0} is a http:// URI, fetching ...", iniPath);
- // The ini file path is a http URI
- // Try to read it
- try
- {
- XmlReader r = XmlReader.Create(iniPath);
- XmlConfigSource cs = new XmlConfigSource(r);
- m_config.Source.Merge(cs);
- success = true;
- }
- catch (Exception e)
- {
- m_log.FatalFormat("[CONFIG]: Exception reading config from URI {0}\n" + e.ToString(), iniPath);
- Environment.Exit(1);
- }
- }
- return success;
- }
- /// <summary>
- /// Setup a default config values in case they aren't present in the ini file
- /// </summary>
- /// <returns>A Configuration source containing the default configuration</returns>
- private static IConfigSource DefaultConfig()
- {
- IConfigSource defaultConfig = new IniConfigSource();
- {
- IConfig config = defaultConfig.Configs["Startup"];
- if (null == config)
- config = defaultConfig.AddConfig("Startup");
- config.Set("region_info_source", "filesystem");
- config.Set("physics", "OpenDynamicsEngine");
- config.Set("meshing", "Meshmerizer");
- config.Set("physical_prim", true);
- config.Set("see_into_this_sim_from_neighbor", true);
- config.Set("serverside_object_permissions", true);
- config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
- config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
- config.Set("storage_prim_inventories", true);
- config.Set("startup_console_commands_file", String.Empty);
- config.Set("shutdown_console_commands_file", String.Empty);
- config.Set("DefaultScriptEngine", "XEngine");
- config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
- // life doesn't really work without this
- config.Set("EventQueue", true);
- }
- {
- IConfig config = defaultConfig.Configs["Network"];
- if (null == config)
- config = defaultConfig.AddConfig("Network");
- config.Set("http_listener_port", ConfigSettings.DefaultRegionHttpPort);
- }
- return defaultConfig;
- }
- /// <summary>
- /// Read initial region settings from the ConfigSource
- /// </summary>
- protected virtual void ReadConfigSettings()
- {
- IConfig startupConfig = m_config.Source.Configs["Startup"];
- if (startupConfig != null)
- {
- m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
- m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
- m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
- m_configSettings.ClientstackDll
- = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
- }
- m_networkServersInfo.loadFromConfiguration(m_config.Source);
- }
- }
- }
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