.. |
AssemblyInfo.cs
|
42bdf44658
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
|
пре 11 година |
CollisionLocker.cs
|
840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
|
пре 15 година |
IMesher.cs
|
dce9e323f4
BulletSim: remove degenerate triangles from meshes. This fixes the
|
пре 11 година |
IPhysicsParameters.cs
|
af73ea909c
Change passed PhysicsParameter value from float to the more general string value
|
пре 11 година |
NullPhysicsScene.cs
|
77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
|
пре 13 година |
PhysicsActor.cs
|
24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
|
пре 11 година |
PhysicsJoint.cs
|
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
|
пре 15 година |
PhysicsPluginManager.cs
|
3d0fc70864
BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.
|
пре 12 година |
PhysicsScene.cs
|
24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
|
пре 11 година |
PhysicsSensor.cs
|
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
|
пре 15 година |
PhysicsVector.cs
|
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
|
пре 15 година |
VehicleConstants.cs
|
9821c4f566
Revolution is on the roll again! :)
|
пре 15 година |
ZeroMesher.cs
|
0cd99c74a7
BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh.
|
пре 12 година |