Robert Adams 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. há 11 anos atrás
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Properties 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev há 11 anos atrás
Tests b14156aa63 Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" há 11 anos atrás
BSAPIUnman.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. há 11 anos atrás
BSAPIXNA.cs 6e39cc316f BulletSim: add ClearCollisionProxyCache function to API. há 11 anos atrás
BSActorAvatarMove.cs 35a6361b24 BulletSim: reduce avatar walking stopped threshold. há 11 anos atrás
BSActorHover.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and há 11 anos atrás
BSActorLockAxis.cs f9fb1484aa BulletSim: extend BSActorLockAxis to allow locking linear movement in há 11 anos atrás
BSActorMoveToTarget.cs 23516717e4 BulletSim: a better version of llMoveToTarget that doesn't go crazy. há 11 anos atrás
BSActorSetForce.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and há 11 anos atrás
BSActorSetTorque.cs 045aaa838a BulletSim: remove friction calcuation from BSMotor and move linear and há 11 anos atrás
BSActors.cs f499b328c4 Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" há 11 anos atrás
BSApiTemplate.cs 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. há 11 anos atrás
BSCharacter.cs 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. há 11 anos atrás
BSConstraint.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring há 11 anos atrás
BSConstraint6Dof.cs 30b3657a66 BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. há 11 anos atrás
BSConstraintCollection.cs 1d7276235a BulletSim: add calls for creating all the different Bullet constraint types. há 11 anos atrás
BSConstraintConeTwist.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). há 11 anos atrás
BSConstraintHinge.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. há 11 anos atrás
BSConstraintSlider.cs 455d36c4c7 BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). há 11 anos atrás
BSConstraintSpring.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring há 11 anos atrás
BSDynamics.cs 766a31431e BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables há 11 anos atrás
BSLinkset.cs e1120cb74d BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. há 11 anos atrás
BSLinksetCompound.cs dff0fb5690 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. há 11 anos atrás
BSLinksetConstraints.cs c5eabb28b4 BulletSim: add LSL function and plumbing for setting a spring há 11 anos atrás
BSMaterials.cs 6a9630d2bd BulletSim: fix race condition when creating very large mega-regions. há 11 anos atrás
BSMotors.cs 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. há 11 anos atrás
BSParam.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. há 11 anos atrás
BSPhysObject.cs dacc20ee48 BulletSim: remove collision cache clearing logic for physical objects. há 11 anos atrás
BSPlugin.cs eacc2561d1 BulletSim: add osGetPhysicsEngineType() LSL function and update há 12 anos atrás
BSPrim.cs 995314f91f BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. há 11 anos atrás
BSPrimDisplaced.cs 6026759406 BulletSim: fix jumping up and down of linksets when center-of-mass há 11 anos atrás
BSPrimLinkable.cs d09c35f506 BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. há 11 anos atrás
BSScene.cs 67195618d5 BulletSim: add requestor's ID to post taint detail log message. há 11 anos atrás
BSShapeCollection.cs 9de3979f5b BulletSim: add gImpact shape type. Add logic to use gImpact shape há 11 anos atrás
BSShapes.cs 3cb65f0d31 BulletSim: when meshing or asset fetching fails, include position há 11 anos atrás
BSTerrainHeightmap.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. há 11 anos atrás
BSTerrainManager.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. há 11 anos atrás
BSTerrainMesh.cs 92ee288d66 BulletSim: remove trailing white space to make git happier. No functional changes. há 11 anos atrás
BulletSimData.cs 511122834b BulletSim: change collision flags for groundplane to not interact with static objects. há 11 anos atrás
BulletSimTODO.txt 5f97c6f8f0 BulletSim: non-functional updates. Comments and formatting. há 11 anos atrás