Standalone.ini 6.1 KB

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  1. ;;
  2. ;; Please don't change this file.
  3. ;; All optional settings are in StandaloneCommon.ini.example,
  4. ;; which you can copy and change.
  5. ;;
  6. [Modules]
  7. AssetServices = "LocalAssetServicesConnector"
  8. InventoryServices = "LocalInventoryServicesConnector"
  9. NeighbourServices = "LocalNeighbourServicesConnector"
  10. AuthenticationServices = "LocalAuthenticationServicesConnector"
  11. AuthorizationServices = "LocalAuthorizationServicesConnector"
  12. GridServices = "LocalGridServicesConnector"
  13. PresenceServices = "LocalPresenceServicesConnector"
  14. UserProfilesServices = "LocalUserProfilesServicesConnector"
  15. UserAccountServices = "LocalUserAccountServicesConnector"
  16. GridUserServices = "LocalGridUserServicesConnector"
  17. SimulationServices = "LocalSimulationConnectorModule"
  18. AvatarServices = "LocalAvatarServicesConnector"
  19. EntityTransferModule = "BasicEntityTransferModule"
  20. InventoryAccessModule = "BasicInventoryAccessModule"
  21. MapImageService = "MapImageServiceModule"
  22. SearchModule = "BasicSearchModule"
  23. LibraryModule = true
  24. LLLoginServiceInConnector = true
  25. GridInfoServiceInConnector = true
  26. MapImageServiceInConnector = true
  27. [SimulationService]
  28. ; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
  29. ; It is used to control the teleport handoff process.
  30. ; Valid values are
  31. ; "SIMULATION/0.3"
  32. ; - This is the default, and it supports teleports to variable-sized regions
  33. ; - Older versions can teleport to this one, but only if the destination region
  34. ; is 256x256
  35. ; "SIMULATION/0.2"
  36. ; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
  37. ; - this protocol is more efficient than "SIMULATION/0.1"
  38. ; "SIMULATION/0.1"
  39. ; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
  40. ConnectorProtocolVersion = "SIMULATION/0.3"
  41. [SimulationDataStore]
  42. LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
  43. [EstateDataStore]
  44. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  45. [AssetService]
  46. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  47. [InventoryService]
  48. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  49. [LibraryService]
  50. LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
  51. LibraryName = "OpenSim Library"
  52. DefaultLibrary = "./inventory/Libraries.xml"
  53. [AvatarService]
  54. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  55. [AuthenticationService]
  56. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  57. [GridService]
  58. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  59. Realm = "regions"
  60. StorageProvider = "OpenSim.Data.Null.dll"
  61. [PresenceService]
  62. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  63. StorageProvider = "OpenSim.Data.Null.dll"
  64. [UserAccountService]
  65. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  66. ;; These are for creating new accounts
  67. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  68. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  69. GridService = "OpenSim.Services.GridService.dll:GridService"
  70. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  71. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  72. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
  73. CreateDefaultAvatarEntries = true
  74. [GridUserService]
  75. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  76. [FriendsService]
  77. LocalServiceModule = "OpenSim.Services.FriendsService.dll"
  78. [Friends]
  79. Connector = "OpenSim.Services.FriendsService.dll"
  80. [LoginService]
  81. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  82. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  83. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  84. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  85. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  86. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  87. GridService = "OpenSim.Services.GridService.dll:GridService"
  88. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  89. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  90. WelcomeMessage = "Welcome, Avatar!"
  91. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  92. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  93. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  94. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  95. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  96. ;; Options are
  97. ;; "none" no DST
  98. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  99. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  100. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  101. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  102. [MapImageService]
  103. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  104. ;; This should always be the very last thing on this file
  105. [Includes]
  106. Include-Common = "config-include/StandaloneCommon.ini"