Justin Clark-Casey (justincc) 08606ae409 Make the IteratingUuidGatherer the only UuidGatherer. 10 ani în urmă
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Agent 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 ani în urmă
Asset f76dceb90b Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing. 12 ani în urmă
Avatar 08606ae409 Make the IteratingUuidGatherer the only UuidGatherer. 10 ani în urmă
Example 89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 10 ani în urmă
Framework 0d2fd0d914 Make general server stats available on the robust console as well as the simulator console 11 ani în urmă
Materials 89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 10 ani în urmă
PhysicsParameters af73ea909c Change passed PhysicsParameter value from float to the more general string value 11 ani în urmă
PrimLimitsModule 466657375a Revert my commit that fixed unexpected behaviour re: parcel prim limits. 10 ani în urmă
Properties 2138d5c7f8 Renamed VERSION_NUMBER to VersionNumber 10 ani în urmă
Scripting 291c7cdbcc BulletSim: Add axis locking enabled through the ExtendedPhysics module. 10 ani în urmă
ServiceConnectorsIn 0d15a6a01f Remove any mention of IRegionModule from region names and comments to aid 12 ani în urmă
ViewerSupport ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 10 ani în urmă
World bee3f203cd Allow scripts in attachments on an owned NPC to call NPC functions on that NPC 10 ani în urmă
README 0867302e09 reformatting README (just noticed that that line was a bit on the long 15 ani în urmă

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules

we will keep these modules in-tree.