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Agent
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ec8d21c434
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
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%!s(int64=10) %!d(string=hai) anos |
Asset
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08606ae409
Make the IteratingUuidGatherer the only UuidGatherer.
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%!s(int64=10) %!d(string=hai) anos |
Avatar
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202533c8ed
minor: In AttachmentsModule.UpdateKnownItem use the existing IInventoryAccessModule reference that other methods are already using rather than fetching its own copy.
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%!s(int64=9) %!d(string=hai) anos |
Framework
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08d3452092
Fix regression where the stored state of every second script in an object rezzed from inventory (e.g. attachments) was no longer loaded.
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%!s(int64=9) %!d(string=hai) anos |
Hypergrid
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e2dd15625f
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
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%!s(int64=10) %!d(string=hai) anos |
Properties
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2138d5c7f8
Renamed VERSION_NUMBER to VersionNumber
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%!s(int64=10) %!d(string=hai) anos |
Scripting
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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%!s(int64=10) %!d(string=hai) anos |
ServiceConnectorsIn
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10a8d2852e
OpenSimExtras
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%!s(int64=10) %!d(string=hai) anos |
ServiceConnectorsOut
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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%!s(int64=10) %!d(string=hai) anos |
World
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08606ae409
Make the IteratingUuidGatherer the only UuidGatherer.
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%!s(int64=10) %!d(string=hai) anos |