Justin Clark-Casey (justincc) 99bce9d877 Fix an issue with an A->C->B->A teleport where these regions are in a row (A,B,C) where the A root agent is still closed, terminating the connection. 11 лет назад
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Animation 7556a0f699 Add TriggerScenePresenceUpdated events when an animation is added 11 лет назад
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 12 лет назад
Serialization f7d09b898a Make the concept of namespaces explicit in dynamic attributes 11 лет назад
Tests 840be97e40 Fix failure in TestCreateDuplicateRootScenePresence(). 11 лет назад
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 лет назад
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 12 лет назад
AsyncSceneObjectGroupDeleter.cs b4a6f2195d Only send one kill object to the deleter when they derez an object rather than two. 11 лет назад
Border.cs 93206ef0fa Add "show borders" command to show the borders of a region. 12 лет назад
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 лет назад
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 13 лет назад
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 13 лет назад
EntityManager.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 лет назад
EventManager.cs 7c1eb86c7d Don't post Link asset types back to the home grid 11 лет назад
KeyframeMotion.cs af9b17c545 minor: remove mono compiler warnings related to keyframe code 11 лет назад
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. 13 лет назад
RegionStatsHandler.cs e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 11 лет назад
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 лет назад
Scene.Inventory.cs 09cb2a37dd More on HG inventory and OutboundPermission: disallowing giving inventory to foreigners if OutboundPermission is false 11 лет назад
Scene.PacketHandlers.cs 032c637c10 Filter certain viewer effects depending on distance between the avatar that is generating the effect and the cameras of the observers. In particular, this applies to LookAt (which is really verbose and occurs every time users move the mouse) and Beam (which doesn't occur that often, but that can be extremely noisy (10.sec) when it happens) 11 лет назад
Scene.Permissions.cs 9622e8ac72 If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 12 лет назад
Scene.cs 99bce9d877 Fix an issue with an A->C->B->A teleport where these regions are in a row (A,B,C) where the A root agent is still closed, terminating the connection. 11 лет назад
SceneBase.cs 304c5d4a8b On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created. 11 лет назад
SceneCommunicationService.cs b4f1b9acf6 Guard against unauthorized agent deletes. 11 лет назад
SceneGraph.cs 81ad9255b5 Hook up Keyframe motion to almost everything. Failing to cross a sim border 11 лет назад
SceneManager.cs 25889b2d7e change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options 11 лет назад
SceneObjectGroup.Inventory.cs 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 11 лет назад
SceneObjectGroup.cs ce9b1320d2 Improve situation where editing just the root prim of an attachment causes other prims to be set to very far off positions on reattach. 11 лет назад
SceneObjectPart.cs d06c85ea77 Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in order to avoid a race condition. 11 лет назад
SceneObjectPartInventory.cs 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 11 лет назад
ScenePresence.cs b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C 11 лет назад
SimStatsReporter.cs 23ebae1828 Eliminate race condition where SimStatsReporter starts reporting 11 лет назад
TerrainChannel.cs a2009ffe2e Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. 13 лет назад
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 лет назад
UndoState.cs e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 13 лет назад
UuidGatherer.cs 371085546d Add materials store null check into UuidGatherer code. 11 лет назад