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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenMetaverse;
- namespace OpenSim.Framework
- {
- [Serializable]
- public class AssetBase
- {
- private byte[] m_data;
- private AssetMetadata m_metadata;
- public AssetBase()
- {
- m_metadata = new AssetMetadata();
- }
- public AssetBase(UUID assetId, string name)
- {
- m_metadata = new AssetMetadata();
- m_metadata.FullID = assetId;
- m_metadata.Name = name;
- }
- public virtual byte[] Data
- {
- get { return m_data; }
- set { m_data = value; }
- }
- public UUID FullID
- {
- get { return m_metadata.FullID; }
- set { m_metadata.FullID = value; }
- }
- public string ID
- {
- get { return m_metadata.ID; }
- set { m_metadata.ID = value; }
- }
- public string Name
- {
- get { return m_metadata.Name; }
- set { m_metadata.Name = value; }
- }
- public string Description
- {
- get { return m_metadata.Description; }
- set { m_metadata.Description = value; }
- }
- public sbyte Type
- {
- get { return m_metadata.Type; }
- set { m_metadata.Type = value; }
- }
- public bool Local
- {
- get { return m_metadata.Local; }
- set { m_metadata.Local = value; }
- }
- public bool Temporary
- {
- get { return m_metadata.Temporary; }
- set { m_metadata.Temporary = value; }
- }
- // We have methods here because properties are serialized, and we don't
- // want that.
- public virtual AssetMetadata getMetadata()
- {
- return m_metadata;
- }
- public virtual void setMetadata(AssetMetadata metadata)
- {
- m_metadata = metadata;
- }
- }
- public class AssetMetadata
- {
- private UUID m_fullid;
- private string m_name = String.Empty;
- private string m_description = String.Empty;
- private DateTime m_creation_date;
- private sbyte m_type;
- private string m_content_type;
- private byte[] m_sha1;
- private bool m_local = false;
- private bool m_temporary = false;
- //private Dictionary<string, Uri> m_methods = new Dictionary<string, Uri>();
- //private OSDMap m_extra_data;
- public UUID FullID
- {
- get { return m_fullid; }
- set { m_fullid = value; }
- }
- public string ID
- {
- get { return m_fullid.ToString(); }
- set { m_fullid = new UUID(value); }
- }
- public string Name
- {
- get { return m_name; }
- set { m_name = value; }
- }
- public string Description
- {
- get { return m_description; }
- set { m_description = value; }
- }
- public DateTime CreationDate
- {
- get { return m_creation_date; }
- set { m_creation_date = value; }
- }
- public sbyte Type
- {
- get { return m_type; }
- set { m_type = value; }
- }
- public string ContentType
- {
- get { return m_content_type; }
- set { m_content_type = value; }
- }
- public byte[] SHA1
- {
- get { return m_sha1; }
- set { m_sha1 = value; }
- }
- public bool Local
- {
- get { return m_local; }
- set { m_local = value; }
- }
- public bool Temporary
- {
- get { return m_temporary; }
- set { m_temporary = value; }
- }
- //public Dictionary<string, Uri> Methods
- //{
- // get { return m_methods; }
- // set { m_methods = value; }
- //}
- //public OSDMap ExtraData
- //{
- // get { return m_extra_data; }
- // set { m_extra_data = value; }
- //}
- }
- }
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