VersionInfo.cs 3.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. namespace OpenSim
  28. {
  29. public class VersionInfo
  30. {
  31. public const string VersionNumber = "0.9.0.1";
  32. public const string AssemblyVersionNumber = "0.9.0.*";
  33. public const Flavour VERSION_FLAVOUR = Flavour.Release;
  34. public enum Flavour
  35. {
  36. Unknown,
  37. Dev,
  38. RC1,
  39. RC2,
  40. RC3,
  41. Release,
  42. Post_Fixes,
  43. Extended
  44. }
  45. public static string Version
  46. {
  47. get { return GetVersionString(VersionNumber, VERSION_FLAVOUR); }
  48. }
  49. public static string GetVersionString(string versionNumber, Flavour flavour)
  50. {
  51. string versionString = "OpenSim " + versionNumber + " " + flavour;
  52. return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
  53. }
  54. public const int VERSIONINFO_VERSION_LENGTH = 27;
  55. /// <value>
  56. /// This is the external interface version. It is separate from the OpenSimulator project version.
  57. ///
  58. /// </value>
  59. /// Commented because it's not used anymore, see below for new
  60. /// versioning method.
  61. //public readonly static int MajorInterfaceVersion = 8;
  62. /// <summary>
  63. /// This rules versioning regarding teleports, and compatibility between simulators in that regard.
  64. /// </summary>
  65. ///
  66. /// <remarks>
  67. /// The protocol version that we will use for outgoing transfers
  68. /// Valid values are
  69. /// "SIMULATION/0.3"
  70. /// - This is the latest, and it supports teleports to variable-sized regions
  71. /// - Older versions can teleport to this one, but only if the destination region
  72. /// is 256x256
  73. /// "SIMULATION/0.2"
  74. /// - A source simulator which only implements "SIMULATION/0.1" can still teleport here
  75. /// - this protocol is more efficient than "SIMULATION/0.1"
  76. /// "SIMULATION/0.1"
  77. /// - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
  78. /// </remarks>
  79. public readonly static float SimulationServiceVersionAcceptedMin = 0.3f;
  80. public readonly static float SimulationServiceVersionAcceptedMax = 0.6f;
  81. public readonly static float SimulationServiceVersionSupportedMin = 0.3f;
  82. public readonly static float SimulationServiceVersionSupportedMax = 0.6f;
  83. }
  84. }