Executor.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using System.Runtime.Remoting.Lifetime;
  31. using OpenSim.Region.ScriptEngine.Shared;
  32. using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
  33. using log4net;
  34. namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
  35. {
  36. public class Executor : MarshalByRefObject
  37. {
  38. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  39. /// <summary>
  40. /// Contains the script to execute functions in.
  41. /// </summary>
  42. protected IScript m_Script;
  43. protected Dictionary<string, scriptEvents> m_eventFlagsMap = new Dictionary<string, scriptEvents>();
  44. [Flags]
  45. public enum scriptEvents : int
  46. {
  47. None = 0,
  48. attach = 1,
  49. collision = 16,
  50. collision_end = 32,
  51. collision_start = 64,
  52. control = 128,
  53. dataserver = 256,
  54. email = 512,
  55. http_response = 1024,
  56. land_collision = 2048,
  57. land_collision_end = 4096,
  58. land_collision_start = 8192,
  59. at_target = 16384,
  60. listen = 32768,
  61. money = 65536,
  62. moving_end = 131072,
  63. moving_start = 262144,
  64. not_at_rot_target = 524288,
  65. not_at_target = 1048576,
  66. remote_data = 8388608,
  67. run_time_permissions = 268435456,
  68. state_entry = 1073741824,
  69. state_exit = 2,
  70. timer = 4,
  71. touch = 8,
  72. touch_end = 536870912,
  73. touch_start = 2097152,
  74. object_rez = 4194304
  75. }
  76. // Cache functions by keeping a reference to them in a dictionary
  77. private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>();
  78. private Dictionary<string, scriptEvents> m_stateEvents = new Dictionary<string, scriptEvents>();
  79. public Executor(IScript script)
  80. {
  81. m_Script = script;
  82. initEventFlags();
  83. }
  84. /// <summary>
  85. /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class)
  86. /// </summary>
  87. /// <returns></returns>
  88. public override Object InitializeLifetimeService()
  89. {
  90. //m_log.Debug("Executor: InitializeLifetimeService()");
  91. // return null;
  92. ILease lease = (ILease)base.InitializeLifetimeService();
  93. if (lease.CurrentState == LeaseState.Initial)
  94. {
  95. lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
  96. // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
  97. // lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
  98. }
  99. return lease;
  100. }
  101. public scriptEvents GetStateEventFlags(string state)
  102. {
  103. //m_log.Debug("Get event flags for " + state);
  104. // Check to see if we've already computed the flags for this state
  105. scriptEvents eventFlags = scriptEvents.None;
  106. if (m_stateEvents.ContainsKey(state))
  107. {
  108. m_stateEvents.TryGetValue(state, out eventFlags);
  109. return eventFlags;
  110. }
  111. Type type=m_Script.GetType();
  112. // Fill in the events for this state, cache the results in the map
  113. foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap)
  114. {
  115. string evname = state + "_event_" + kvp.Key;
  116. //m_log.Debug("Trying event "+evname);
  117. try
  118. {
  119. MethodInfo mi = type.GetMethod(evname);
  120. if (mi != null)
  121. {
  122. //m_log.Debug("Found handler for " + kvp.Key);
  123. eventFlags |= kvp.Value;
  124. }
  125. }
  126. catch(Exception)
  127. {
  128. //m_log.Debug("Exeption in GetMethod:\n"+e.ToString());
  129. }
  130. }
  131. // Save the flags we just computed and return the result
  132. if (eventFlags != 0)
  133. m_stateEvents.Add(state, eventFlags);
  134. //m_log.Debug("Returning {0:x}", eventFlags);
  135. return (eventFlags);
  136. }
  137. public void ExecuteEvent(string state, string FunctionName, object[] args)
  138. {
  139. // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
  140. // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
  141. string EventName = state + "_event_" + FunctionName;
  142. //#if DEBUG
  143. //m_log.Debug("ScriptEngine: Script event function name: " + EventName);
  144. //#endif
  145. if (Events.ContainsKey(EventName) == false)
  146. {
  147. // Not found, create
  148. Type type = m_Script.GetType();
  149. try
  150. {
  151. MethodInfo mi = type.GetMethod(EventName);
  152. Events.Add(EventName, mi);
  153. }
  154. catch
  155. {
  156. m_log.Error("Event "+EventName+" not found.");
  157. // Event name not found, cache it as not found
  158. Events.Add(EventName, null);
  159. }
  160. }
  161. // Get event
  162. MethodInfo ev = null;
  163. Events.TryGetValue(EventName, out ev);
  164. if (ev == null) // No event by that name!
  165. {
  166. //m_log.Debug("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty);
  167. return;
  168. }
  169. //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
  170. #if DEBUG
  171. //m_log.Debug("ScriptEngine: Executing function name: " + EventName);
  172. #endif
  173. // Found
  174. try
  175. {
  176. ev.Invoke(m_Script, args);
  177. }
  178. catch (TargetInvocationException tie)
  179. {
  180. // Grab the inner exception and rethrow it, unless the inner
  181. // exception is an EventAbortException as this indicates event
  182. // invocation termination due to a state change.
  183. // DO NOT THROW JUST THE INNER EXCEPTION!
  184. // FriendlyErrors depends on getting the whole exception!
  185. //
  186. if ( !(tie.InnerException is EventAbortException) )
  187. {
  188. throw;
  189. }
  190. }
  191. }
  192. protected void initEventFlags()
  193. {
  194. // Initialize the table if it hasn't already been done
  195. if (m_eventFlagsMap.Count > 0)
  196. {
  197. return;
  198. }
  199. m_eventFlagsMap.Add("attach", scriptEvents.attach);
  200. // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target);
  201. m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
  202. // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
  203. m_eventFlagsMap.Add("collision", scriptEvents.collision);
  204. m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end);
  205. m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start);
  206. m_eventFlagsMap.Add("control", scriptEvents.control);
  207. m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver);
  208. m_eventFlagsMap.Add("email", scriptEvents.email);
  209. m_eventFlagsMap.Add("http_response", scriptEvents.http_response);
  210. m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision);
  211. m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end);
  212. m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start);
  213. // m_eventFlagsMap.Add("link_message",scriptEvents.link_message);
  214. m_eventFlagsMap.Add("listen", scriptEvents.listen);
  215. m_eventFlagsMap.Add("money", scriptEvents.money);
  216. m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end);
  217. m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start);
  218. m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target);
  219. m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target);
  220. // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor);
  221. // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez);
  222. m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data);
  223. m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions);
  224. // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor);
  225. m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry);
  226. m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit);
  227. m_eventFlagsMap.Add("timer", scriptEvents.timer);
  228. m_eventFlagsMap.Add("touch", scriptEvents.touch);
  229. m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end);
  230. m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start);
  231. m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez);
  232. }
  233. }
  234. }