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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Text;
- using System.Threading;
- using OpenMetaverse;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using System.Collections;
- /*****************************************************
- *
- * ScriptsHttpRequests
- *
- * Implements the llHttpRequest and http_response
- * callback.
- *
- * Some stuff was already in LSLLongCmdHandler, and then
- * there was this file with a stub class in it. So,
- * I am moving some of the objects and functions out of
- * LSLLongCmdHandler, such as the HttpRequestClass, the
- * start and stop methods, and setting up pending and
- * completed queues. These are processed in the
- * LSLLongCmdHandler polling loop. Similiar to the
- * XMLRPCModule, since that seems to work.
- *
- * //TODO
- *
- * This probably needs some throttling mechanism but
- * it's wide open right now. This applies to both
- * number of requests and data volume.
- *
- * Linden puts all kinds of header fields in the requests.
- * Not doing any of that:
- * User-Agent
- * X-SecondLife-Shard
- * X-SecondLife-Object-Name
- * X-SecondLife-Object-Key
- * X-SecondLife-Region
- * X-SecondLife-Local-Position
- * X-SecondLife-Local-Velocity
- * X-SecondLife-Local-Rotation
- * X-SecondLife-Owner-Name
- * X-SecondLife-Owner-Key
- *
- * HTTPS support
- *
- * Configurable timeout?
- * Configurable max response size?
- * Configurable
- *
- * **************************************************/
- namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
- {
- public class HttpRequestModule : IRegionModule, IHttpRequests
- {
- private object HttpListLock = new object();
- private int httpTimeout = 30000;
- private string m_name = "HttpScriptRequests";
- // <request id, HttpRequestClass>
- private Dictionary<UUID, HttpRequestClass> m_pendingRequests;
- private Scene m_scene;
- // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
- public HttpRequestModule()
- {
- }
- #region IHttpRequests Members
- public UUID MakeHttpRequest(string url, string parameters, string body)
- {
- return UUID.Zero;
- }
- public UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body)
- {
- UUID reqID = UUID.Random();
- HttpRequestClass htc = new HttpRequestClass();
- // Partial implementation: support for parameter flags needed
- // see http://wiki.secondlife.com/wiki/LlHTTPRequest
- //
- // Parameters are expected in {key, value, ... , key, value}
- if (parameters != null)
- {
- string[] parms = parameters.ToArray();
- for (int i = 0; i < parms.Length; i += 2)
- {
- switch (Int32.Parse(parms[i]))
- {
- case HttpRequestClass.HTTP_METHOD:
- htc.httpMethod = parms[i + 1];
- break;
- case HttpRequestClass.HTTP_MIMETYPE:
- htc.httpMIMEType = parms[i + 1];
- break;
- case HttpRequestClass.HTTP_BODY_MAXLENGTH:
- // TODO implement me
- break;
- case HttpRequestClass.HTTP_VERIFY_CERT:
- // TODO implement me
- break;
- }
- }
- }
- htc.localID = localID;
- htc.itemID = itemID;
- htc.url = url;
- htc.reqID = reqID;
- htc.httpTimeout = httpTimeout;
- htc.outbound_body = body;
- htc.response_headers = headers;
- lock (HttpListLock)
- {
- m_pendingRequests.Add(reqID, htc);
- }
- htc.process();
- return reqID;
- }
- public void StopHttpRequest(uint m_localID, UUID m_itemID)
- {
- if (m_pendingRequests != null)
- {
- lock (HttpListLock)
- {
- HttpRequestClass tmpReq;
- if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
- {
- tmpReq.Stop();
- m_pendingRequests.Remove(m_itemID);
- }
- }
- }
- }
- /*
- * TODO
- * Not sure how important ordering is is here - the next first
- * one completed in the list is returned, based soley on its list
- * position, not the order in which the request was started or
- * finsihed. I thought about setting up a queue for this, but
- * it will need some refactoring and this works 'enough' right now
- */
- public HttpRequestClass GetNextCompletedRequest()
- {
- lock (HttpListLock)
- {
- foreach (UUID luid in m_pendingRequests.Keys)
- {
- HttpRequestClass tmpReq;
- if (m_pendingRequests.TryGetValue(luid, out tmpReq))
- {
- if (tmpReq.finished)
- {
- return tmpReq;
- }
- }
- }
- }
- return null;
- }
- public void RemoveCompletedRequest(UUID id)
- {
- lock (HttpListLock)
- {
- HttpRequestClass tmpReq;
- if (m_pendingRequests.TryGetValue(id, out tmpReq))
- {
- tmpReq.Stop();
- tmpReq = null;
- m_pendingRequests.Remove(id);
- }
- }
- }
- #endregion
- #region IRegionModule Members
- public void Initialise(Scene scene, IConfigSource config)
- {
- m_scene = scene;
- m_scene.RegisterModuleInterface<IHttpRequests>(this);
- m_pendingRequests = new Dictionary<UUID, HttpRequestClass>();
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return m_name; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- #endregion
- }
- public class HttpRequestClass
- {
- // Constants for parameters
- public const int HTTP_BODY_MAXLENGTH = 2;
- public const int HTTP_METHOD = 0;
- public const int HTTP_MIMETYPE = 1;
- public const int HTTP_VERIFY_CERT = 3;
- public bool finished;
- public int httpBodyMaxLen = 2048; // not implemented
- // Parameter members and default values
- public string httpMethod = "GET";
- public string httpMIMEType = "text/plain;charset=utf-8";
- private Thread httpThread;
- public int httpTimeout;
- public bool httpVerifyCert = true; // not implemented
- // Request info
- public UUID itemID;
- public uint localID;
- public DateTime next;
- public string outbound_body;
- public UUID reqID;
- public HttpWebRequest request;
- public string response_body;
- public List<string> response_metadata;
- public Dictionary<string, string> response_headers;
- public int status;
- public string url;
- public void process()
- {
- httpThread = new Thread(SendRequest);
- httpThread.Name = "HttpRequestThread";
- httpThread.Priority = ThreadPriority.BelowNormal;
- httpThread.IsBackground = true;
- finished = false;
- httpThread.Start();
- ThreadTracker.Add(httpThread);
- }
- /*
- * TODO: More work on the response codes. Right now
- * returning 200 for success or 499 for exception
- */
- public void SendRequest()
- {
- HttpWebResponse response = null;
- StringBuilder sb = new StringBuilder();
- byte[] buf = new byte[8192];
- string tempString = null;
- int count = 0;
- try
- {
- request = (HttpWebRequest)
- WebRequest.Create(url);
- request.Method = httpMethod;
- request.ContentType = httpMIMEType;
- foreach (KeyValuePair<string, string> entry in response_headers)
- request.Headers[entry.Key] = entry.Value;
- // Encode outbound data
- if (outbound_body.Length > 0) {
- byte[] data = Encoding.UTF8.GetBytes(outbound_body);
- request.ContentLength = data.Length;
- Stream bstream = request.GetRequestStream();
- bstream.Write(data, 0, data.Length);
- bstream.Close();
- }
- request.Timeout = httpTimeout;
- // execute the request
- response = (HttpWebResponse)
- request.GetResponse();
- Stream resStream = response.GetResponseStream();
- do
- {
- // fill the buffer with data
- count = resStream.Read(buf, 0, buf.Length);
- // make sure we read some data
- if (count != 0)
- {
- // translate from bytes to ASCII text
- tempString = Encoding.UTF8.GetString(buf, 0, count);
- // continue building the string
- sb.Append(tempString);
- }
- } while (count > 0); // any more data to read?
- response_body = sb.ToString();
- }
- catch (Exception e)
- {
- if (e is WebException && ((WebException)e).Status == WebExceptionStatus.ProtocolError)
- {
- HttpWebResponse webRsp = (HttpWebResponse)((WebException)e).Response;
- status = (int)webRsp.StatusCode;
- response_body = webRsp.StatusDescription;
- }
- else
- {
- status = (int)OSHttpStatusCode.ClientErrorJoker;
- response_body = e.Message;
- }
- finished = true;
- return;
- }
- finally
- {
- if (response != null)
- response.Close();
- }
- status = (int)OSHttpStatusCode.SuccessOk;
- finished = true;
- }
- public void Stop()
- {
- try
- {
- httpThread.Abort();
- }
- catch (Exception)
- {
- }
- }
- }
- }
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