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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using System.Text;
- using log4net;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Interfaces;
- namespace OpenSim.Region.Environment.Modules.Framework.InterfaceCommander
- {
- /// <summary>
- /// A single function call encapsulated in a class which enforces arguments when passing around as Object[]'s.
- /// Used for console commands and script API generation
- /// </summary>
- public class Command : ICommand
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private List<CommandArgument> m_args = new List<CommandArgument>();
- private Action<object[]> m_command;
- private string m_help;
- private string m_name;
- private CommandIntentions m_intentions; //A permission type system could implement this and know what a command intends on doing.
- public Command(string name, CommandIntentions intention, Action<Object[]> command, string help)
- {
- m_name = name;
- m_command = command;
- m_help = help;
- m_intentions = intention;
- }
- #region ICommand Members
- public void AddArgument(string name, string helptext, string type)
- {
- m_args.Add(new CommandArgument(name, helptext, type));
- }
- public string Name
- {
- get { return m_name; }
- }
- public CommandIntentions Intentions
- {
- get { return m_intentions; }
- }
- public string Help
- {
- get { return m_help; }
- }
- public Dictionary<string, string> Arguments
- {
- get
- {
- Dictionary<string, string> tmp = new Dictionary<string, string>();
- foreach (CommandArgument arg in m_args)
- {
- tmp.Add(arg.Name, arg.ArgumentType);
- }
- return tmp;
- }
- }
- public void ShowConsoleHelp()
- {
- m_log.Info("== " + Name + " ==");
- m_log.Info(m_help);
- m_log.Info("= Parameters =");
- foreach (CommandArgument arg in m_args)
- {
- m_log.Info("* " + arg.Name + " (" + arg.ArgumentType + ")");
- m_log.Info("\t" + arg.HelpText);
- }
- }
- public void Run(Object[] args)
- {
- Object[] cleanArgs = new Object[m_args.Count];
- if (args.Length < cleanArgs.Length)
- {
- m_log.Error("Missing " + (cleanArgs.Length - args.Length) + " argument(s)");
- ShowConsoleHelp();
- return;
- }
- if (args.Length > cleanArgs.Length)
- {
- m_log.Error("Too many arguments for this command. Type '<module> <command> help' for help.");
- return;
- }
- int i = 0;
- foreach (Object arg in args)
- {
- if (string.IsNullOrEmpty(arg.ToString()))
- {
- m_log.Error("Empty arguments are not allowed");
- return;
- }
- try
- {
- switch (m_args[i].ArgumentType)
- {
- case "String":
- m_args[i].ArgumentValue = arg.ToString();
- break;
- case "Integer":
- m_args[i].ArgumentValue = Int32.Parse(arg.ToString());
- break;
- case "Double":
- m_args[i].ArgumentValue = Double.Parse(arg.ToString());
- break;
- case "Boolean":
- m_args[i].ArgumentValue = Boolean.Parse(arg.ToString());
- break;
- default:
- m_log.Error("Unknown desired type for argument " + m_args[i].Name + " on command " + m_name);
- break;
- }
- }
- catch (FormatException)
- {
- m_log.Error("Argument number " + (i + 1) +
- " (" + m_args[i].Name + ") must be a valid " +
- m_args[i].ArgumentType.ToLower() + ".");
- }
- cleanArgs[i] = m_args[i].ArgumentValue;
- i++;
- }
- m_command.Invoke(cleanArgs);
- }
- #endregion
- }
- /// <summary>
- /// A single command argument, contains name, type and at runtime, value.
- /// </summary>
- public class CommandArgument
- {
- private string m_help;
- private string m_name;
- private string m_type;
- private Object m_val;
- public CommandArgument(string name, string help, string type)
- {
- m_name = name;
- m_help = help;
- m_type = type;
- }
- public string Name
- {
- get { return m_name; }
- }
- public string HelpText
- {
- get { return m_help; }
- }
- public string ArgumentType
- {
- get { return m_type; }
- }
- public Object ArgumentValue
- {
- get { return m_val; }
- set { m_val = value; }
- }
- }
- /// <summary>
- /// A class to enable modules to register console and script commands, which enforces typing and valid input.
- /// </summary>
- public class Commander : ICommander
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Dictionary<string, ICommand> m_commands = new Dictionary<string, ICommand>();
- private string m_name;
- public Commander(string name)
- {
- m_name = name;
- }
- public Dictionary<string, ICommand> Commands
- {
- get { return m_commands; }
- }
- #region ICommander Members
- public void RegisterCommand(string commandName, ICommand command)
- {
- m_commands[commandName] = command;
- }
- /// <summary>
- /// Generates a runtime C# class which can be compiled and inserted via reflection to enable modules to register new script commands
- /// </summary>
- /// <returns>Returns C# source code to create a binding</returns>
- public string GenerateRuntimeAPI()
- {
- string classSrc = "\n\tpublic class " + m_name + " {\n";
- foreach (ICommand com in m_commands.Values)
- {
- classSrc += "\tpublic void " + EscapeRuntimeAPICommand(com.Name) + "( ";
- foreach (KeyValuePair<string, string> arg in com.Arguments)
- {
- classSrc += arg.Value + " " + Util.Md5Hash(arg.Key) + ",";
- }
- classSrc = classSrc.Remove(classSrc.Length - 1); // Delete the last comma
- classSrc += " )\n\t{\n";
- classSrc += "\t\tObject[] args = new Object[" + com.Arguments.Count.ToString() + "];\n";
- int i = 0;
- foreach (KeyValuePair<string, string> arg in com.Arguments)
- {
- classSrc += "\t\targs[" + i.ToString() + "] = " + Util.Md5Hash(arg.Key) + " " + ";\n";
- i++;
- }
- classSrc += "\t\tGetCommander(\"" + m_name + "\").Run(\"" + com.Name + "\", args);\n";
- classSrc += "\t}\n";
- }
- classSrc += "}\n";
- return classSrc;
- }
- /// <summary>
- /// Runs a specified function with attached arguments
- /// *** <b>DO NOT CALL DIRECTLY.</b> ***
- /// Call ProcessConsoleCommand instead if handling human input.
- /// </summary>
- /// <param name="function">The function name to call</param>
- /// <param name="args">The function parameters</param>
- public void Run(string function, object[] args)
- {
- m_commands[function].Run(args);
- }
- public void ProcessConsoleCommand(string function, string[] args)
- {
- if (m_commands.ContainsKey(function))
- {
- if (args.Length > 0 && args[0] == "help")
- {
- m_commands[function].ShowConsoleHelp();
- }
- else
- {
- m_commands[function].Run(args);
- }
- }
- else
- {
- if (function != "help")
- m_log.Error("Invalid command - No such command exists");
- if (function == "api")
- m_log.Info(GenerateRuntimeAPI());
- ShowConsoleHelp();
- }
- }
- #endregion
- private void ShowConsoleHelp()
- {
- m_log.Info("===" + m_name + "===");
- foreach (ICommand com in m_commands.Values)
- {
- m_log.Info("* " + com.Name + " - " + com.Help);
- }
- }
- private string EscapeRuntimeAPICommand(string command)
- {
- command = command.Replace('-', '_');
- StringBuilder tmp = new StringBuilder(command);
- tmp[0] = tmp[0].ToString().ToUpper().ToCharArray()[0];
- return tmp.ToString();
- }
- }
- }
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