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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using log4net;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Services.Interfaces;
- using OpenMetaverse;
- namespace OpenSim.Services.Connectors
- {
- public class InventoryServicesConnector : ISessionAuthInventoryService
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private string m_ServerURI = String.Empty;
- private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory = new Dictionary<UUID, InventoryReceiptCallback>();
- private Dictionary<UUID, DateTime> m_RequestTime = new Dictionary<UUID, DateTime>();
- public InventoryServicesConnector()
- {
- }
- public InventoryServicesConnector(string serverURI)
- {
- m_ServerURI = serverURI.TrimEnd('/');
- }
- public InventoryServicesConnector(IConfigSource source)
- {
- Initialise(source);
- }
- public virtual void Initialise(IConfigSource source)
- {
- IConfig inventoryConfig = source.Configs["InventoryService"];
- if (inventoryConfig == null)
- {
- m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
- throw new Exception("InventoryService missing from OpenSim.ini");
- }
- string serviceURI = inventoryConfig.GetString("InventoryServerURI",
- String.Empty);
- if (serviceURI == String.Empty)
- {
- m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
- throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
- }
- m_ServerURI = serviceURI.TrimEnd('/');
- }
- #region ISessionAuthInventoryService
- public string Host
- {
- get { return m_ServerURI; }
- }
- /// <summary>
- /// Caller must catch eventual Exceptions.
- /// </summary>
- /// <param name="userID"></param>
- /// <param name="sessionID"></param>
- /// <param name="callback"></param>
- public void GetUserInventory(string userIDStr, UUID sessionID, InventoryReceiptCallback callback)
- {
- UUID userID = UUID.Zero;
- if (UUID.TryParse(userIDStr, out userID))
- {
- lock (m_RequestingInventory)
- {
- // *HACK ALERT*
- // If an inventory request times out, it blocks any further requests from the
- // same user, even after a relog. This is bad, and makes me sad.
- // Really, we should detect a timeout and report a failure to the callback,
- // BUT in my testing i found that it's hard to detect a timeout.. sometimes,
- // a partial response is recieved, and sometimes a null response.
- // So, for now, add a timer of ten seconds (which is the request timeout).
- // This should basically have the same effect.
- lock (m_RequestTime)
- {
- if (m_RequestTime.ContainsKey(userID))
- {
- TimeSpan interval = DateTime.Now - m_RequestTime[userID];
- if (interval.TotalSeconds > 10)
- {
- m_RequestTime.Remove(userID);
- if (m_RequestingInventory.ContainsKey(userID))
- {
- m_RequestingInventory.Remove(userID);
- }
- }
- }
- if (!m_RequestingInventory.ContainsKey(userID))
- {
- m_RequestTime.Add(userID, DateTime.Now);
- m_RequestingInventory.Add(userID, callback);
- }
- else
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetUserInventory - ignoring repeated request for user {0}", userID);
- return;
- }
- }
- }
- m_log.InfoFormat(
- "[INVENTORY CONNECTOR]: Requesting inventory from {0}/GetInventory/ for user {1}",
- m_ServerURI, userID);
- RestSessionObjectPosterResponse<Guid, InventoryCollection> requester
- = new RestSessionObjectPosterResponse<Guid, InventoryCollection>();
- requester.ResponseCallback = InventoryResponse;
- requester.BeginPostObject(m_ServerURI + "/GetInventory/", userID.Guid, sessionID.ToString(), userID.ToString());
- }
- }
- /// <summary>
- /// Gets the user folder for the given folder-type
- /// </summary>
- /// <param name="userID"></param>
- /// <param name="type"></param>
- /// <returns></returns>
- public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string userID, UUID sessionID)
- {
- List<InventoryFolderBase> folders = null;
- Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
- try
- {
- folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
- "POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
- foreach (InventoryFolderBase f in folders)
- dFolders[(AssetType)f.Type] = f;
- return dFolders;
- }
- catch (Exception e)
- {
- // Maybe we're talking to an old inventory server. Try this other thing.
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1} (old sever?). Trying GetInventory.",
- e.Source, e.Message);
- try
- {
- InventoryCollection inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
- "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString());
- folders = inventory.Folders;
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.",
- e.Source, ex.Message);
- }
- if ((folders != null) && (folders.Count > 0))
- {
- m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}",
- folders.Count, userID);
- foreach (InventoryFolderBase f in folders)
- {
- if ((f.Type != (short)AssetType.Folder) && (f.Type != (short)AssetType.Unknown))
- dFolders[(AssetType)f.Type] = f;
- }
- UUID rootFolderID = dFolders[AssetType.Animation].ParentID;
- InventoryFolderBase rootFolder = new InventoryFolderBase(rootFolderID, new UUID(userID));
- rootFolder = QueryFolder(userID, rootFolder, sessionID);
- dFolders[AssetType.Folder] = rootFolder;
- m_log.DebugFormat("[INVENTORY CONNECTOR]: {0} system folders for user {1}", dFolders.Count, userID);
- return dFolders;
- }
- }
- return new Dictionary<AssetType, InventoryFolderBase>();
- }
- /// <summary>
- /// Gets everything (folders and items) inside a folder
- /// </summary>
- /// <param name="userId"></param>
- /// <param name="folderID"></param>
- /// <returns></returns>
- public InventoryCollection GetFolderContent(string userID, UUID folderID, UUID sessionID)
- {
- try
- {
- // normal case
- return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
- "POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString());
- }
- catch (Exception e)
- {
- // Maybe we're talking to an old inventory server. Try this other thing.
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderContent operation failed, {0} {1} (old server?). Trying GetInventory.",
- e.Source, e.Message);
- InventoryCollection inventory;
- List<InventoryFolderBase> folders = null;
- try
- {
- inventory = SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
- "POST", m_ServerURI + "/GetInventory/", new Guid(userID), sessionID.ToString(), userID.ToString());
- if (inventory != null)
- folders = inventory.Folders;
- }
- catch (Exception ex)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetInventory operation also failed, {0} {1}. Giving up.",
- e.Source, ex.Message);
- return new InventoryCollection();
- }
- if ((folders != null) && (folders.Count > 0))
- {
- m_log.DebugFormat("[INVENTORY CONNECTOR]: Received entire inventory ({0} folders) for user {1}",
- folders.Count, userID);
- folders = folders.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == folderID; });
- List<InventoryItemBase> items = inventory.Items;
- if (items != null)
- {
- items = items.FindAll(delegate(InventoryItemBase i) { return i.Folder == folderID; });
- }
- inventory.Items = items;
- inventory.Folders = folders;
- return inventory;
- }
- }
- InventoryCollection nullCollection = new InventoryCollection();
- nullCollection.Folders = new List<InventoryFolderBase>();
- nullCollection.Items = new List<InventoryItemBase>();
- nullCollection.UserID = new UUID(userID);
- return nullCollection;
- }
- public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/NewFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory folder operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public bool UpdateFolder(string userID, InventoryFolderBase folder, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/UpdateFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update inventory folder operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/MoveFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory folder operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public bool PurgeFolder(string userID, InventoryFolderBase folder, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/PurgeFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory folder operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public List<InventoryItemBase> GetFolderItems(string userID, UUID folderID, UUID sessionID)
- {
- try
- {
- InventoryFolderBase folder = new InventoryFolderBase(folderID, new UUID(userID));
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, List<InventoryItemBase>>.BeginPostObject(
- "POST", m_ServerURI + "/GetItems/", folder, sessionID.ToString(), userID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Get folder items operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return null;
- }
- public bool AddItem(string userID, InventoryItemBase item, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory item operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public bool UpdateItem(string userID, InventoryItemBase item, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
- "POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update new inventory item operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- /**
- * MoveItems Async group
- */
- delegate void MoveItemsDelegate(string userID, List<InventoryItemBase> items, UUID sessionID);
- private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID)
- {
- try
- {
- SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
- "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
- // Success
- return;
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory items operation failed, {0} {1} (old server?). Trying slow way.",
- e.Source, e.Message);
- }
- foreach (InventoryItemBase item in items)
- {
- InventoryItemBase itm = this.QueryItem(userID, item, sessionID);
- itm.Name = item.Name;
- itm.Folder = item.Folder;
- this.UpdateItem(userID, itm, sessionID);
- }
- }
- private void MoveItemsCompleted(IAsyncResult iar)
- {
- }
- public bool MoveItems(string userID, List<InventoryItemBase> items, UUID sessionID)
- {
- MoveItemsDelegate d = MoveItemsAsync;
- d.BeginInvoke(userID, items, sessionID, MoveItemsCompleted, d);
- return true;
- }
- public bool DeleteItems(string userID, List<UUID> items, UUID sessionID)
- {
- try
- {
- List<Guid> guids = new List<Guid>();
- foreach (UUID u in items)
- guids.Add(u.Guid);
- return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject(
- "POST", m_ServerURI + "/DeleteItem/", guids, sessionID.ToString(), userID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory item operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return false;
- }
- public InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryItemBase, InventoryItemBase>.BeginPostObject(
- "POST", m_ServerURI + "/QueryItem/", item, sessionID.ToString(), item.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory item operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return null;
- }
- public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID sessionID)
- {
- try
- {
- return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
- "POST", m_ServerURI + "/QueryFolder/", item, sessionID.ToString(), item.Owner.ToString());
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory item operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return null;
- }
- public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID)
- {
- try
- {
- InventoryItemBase item = new InventoryItemBase();
- item.Owner = new UUID(userID);
- item.AssetID = assetID;
- return SynchronousRestSessionObjectPoster<InventoryItemBase, int>.BeginPostObject(
- "POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID);
- }
- catch (Exception e)
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}",
- e.Source, e.Message);
- }
- return 0;
- }
- #endregion
- /// <summary>
- /// Callback used by the inventory server GetInventory request
- /// </summary>
- /// <param name="userID"></param>
- private void InventoryResponse(InventoryCollection response)
- {
- UUID userID = response.UserID;
- InventoryReceiptCallback callback = null;
- lock (m_RequestingInventory)
- {
- if (m_RequestingInventory.ContainsKey(userID))
- {
- callback = m_RequestingInventory[userID];
- m_RequestingInventory.Remove(userID);
- lock (m_RequestTime)
- {
- if (m_RequestTime.ContainsKey(userID))
- {
- m_RequestTime.Remove(userID);
- }
- }
- }
- else
- {
- m_log.WarnFormat(
- "[INVENTORY CONNECTOR]: " +
- "Received inventory response for {0} for which we do not have a record of requesting!",
- userID);
- return;
- }
- }
- m_log.InfoFormat("[INVENTORY CONNECTOR]: " +
- "Received inventory response for user {0} containing {1} folders and {2} items",
- userID, response.Folders.Count, response.Items.Count);
- InventoryFolderImpl rootFolder = null;
- ICollection<InventoryFolderImpl> folders = new List<InventoryFolderImpl>();
- ICollection<InventoryItemBase> items = new List<InventoryItemBase>();
- foreach (InventoryFolderBase folder in response.Folders)
- {
- if (folder.ParentID == UUID.Zero)
- {
- rootFolder = new InventoryFolderImpl(folder);
- folders.Add(rootFolder);
- break;
- }
- }
- if (rootFolder != null)
- {
- foreach (InventoryFolderBase folder in response.Folders)
- {
- if (folder.ID != rootFolder.ID)
- {
- folders.Add(new InventoryFolderImpl(folder));
- }
- }
- foreach (InventoryItemBase item in response.Items)
- {
- items.Add(item);
- }
- }
- else
- {
- m_log.ErrorFormat("[INVENTORY CONNECTOR]: Did not get back an inventory containing a root folder for user {0}", userID);
- }
- callback(folders, items);
- }
- }
- }
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