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MSSQL
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aadf7dd91c
Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years
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13 years ago |
MySQL
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a9a24062a5
Plug a security hole in the inventory service
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13 years ago |
Null
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7ec7a3cf33
Null simulation data must return a non-null region settings or other parts of the simulator expect
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13 years ago |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 years ago |
SQLite
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aadf7dd91c
Remove vestigal OpenSim.Data mono addins extension points that don't look like they've been active for at least 2 and a half years
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13 years ago |
Tests
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e2c51a977d
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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13 years ago |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 years ago |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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14 years ago |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 years ago |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 years ago |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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15 years ago |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 years ago |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 years ago |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 years ago |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 years ago |
IRegionData.cs
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1f25b9e8db
Thank you, Marck00, for a patch that implemented region distance sorting
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14 years ago |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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14 years ago |
IXInventoryData.cs
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bdd7849094
Allow item links to be deleted even when other deletes and purges are disabled.
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13 years ago |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Migration.cs
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bc9f793a92
Formatting cleanup.
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14 years ago |