SceneObjectResizeTests.cs 3.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Reflection;
  29. using NUnit.Framework;
  30. using OpenMetaverse;
  31. using OpenSim.Framework;
  32. using OpenSim.Framework.Communications;
  33. using OpenSim.Region.Framework.Scenes;
  34. using OpenSim.Tests.Common;
  35. namespace OpenSim.Region.Framework.Scenes.Tests
  36. {
  37. /// <summary>
  38. /// Basic scene object resize tests
  39. /// </summary>
  40. [TestFixture]
  41. public class SceneObjectResizeTests : OpenSimTestCase
  42. {
  43. /// <summary>
  44. /// Test resizing an object
  45. /// </summary>
  46. [Test]
  47. public void TestResizeSceneObject()
  48. {
  49. TestHelpers.InMethod();
  50. // log4net.Config.XmlConfigurator.Configure();
  51. Scene scene = new SceneHelpers().SetupScene();
  52. SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);
  53. g1.GroupResize(new Vector3(2, 3, 4));
  54. SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
  55. Assert.That(g1Post.RootPart.Scale.X, Is.EqualTo(2));
  56. Assert.That(g1Post.RootPart.Scale.Y, Is.EqualTo(3));
  57. Assert.That(g1Post.RootPart.Scale.Z, Is.EqualTo(4));
  58. }
  59. /// <summary>
  60. /// Test resizing an individual part in a scene object.
  61. /// </summary>
  62. [Test]
  63. public void TestResizeSceneObjectPart()
  64. {
  65. TestHelpers.InMethod();
  66. //log4net.Config.XmlConfigurator.Configure();
  67. Scene scene = new SceneHelpers().SetupScene();
  68. SceneObjectGroup g1 = SceneHelpers.CreateSceneObject(2, UUID.Zero);
  69. g1.RootPart.Scale = new Vector3(2, 3, 4);
  70. g1.Parts[1].Scale = new Vector3(5, 6, 7);
  71. scene.AddSceneObject(g1);
  72. SceneObjectGroup g1Post = scene.GetSceneObjectGroup(g1.UUID);
  73. g1Post.Parts[1].Resize(new Vector3(8, 9, 10));
  74. SceneObjectGroup g1PostPost = scene.GetSceneObjectGroup(g1.UUID);
  75. SceneObjectPart g1RootPart = g1PostPost.RootPart;
  76. SceneObjectPart g1ChildPart = g1PostPost.Parts[1];
  77. Assert.That(g1RootPart.Scale.X, Is.EqualTo(2));
  78. Assert.That(g1RootPart.Scale.Y, Is.EqualTo(3));
  79. Assert.That(g1RootPart.Scale.Z, Is.EqualTo(4));
  80. Assert.That(g1ChildPart.Scale.X, Is.EqualTo(8));
  81. Assert.That(g1ChildPart.Scale.Y, Is.EqualTo(9));
  82. Assert.That(g1ChildPart.Scale.Z, Is.EqualTo(10));
  83. }
  84. }
  85. }