log4netAppender.cs 2.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Drawing;
  30. using System.Text;
  31. using System.Windows.Forms;
  32. using log4net.Appender;
  33. using log4net.Core;
  34. namespace OpenSim.GridLaunch
  35. {
  36. internal class log4netAppender : log4net.Appender.AppenderSkeleton
  37. {
  38. public delegate void LogLineDelegate(Color color, string Text);
  39. public static event LogLineDelegate LogLine;
  40. public static readonly Dictionary<string, Color> Level2Color = new Dictionary<string, Color>();
  41. static log4netAppender()
  42. {
  43. Level2Color.Add("INFO", Color.Black);
  44. Level2Color.Add("DEBUG", Color.Gray);
  45. Level2Color.Add("WARN", Color.OrangeRed);
  46. Level2Color.Add("ERROR", Color.Red);
  47. }
  48. protected override void Append(LoggingEvent loggingEvent)
  49. {
  50. // Find appropriate color
  51. Color color = Color.Black;
  52. if (Level2Color.ContainsKey(loggingEvent.Level.Name))
  53. color = Level2Color[loggingEvent.Level.Name];
  54. // Fire event with new log message
  55. if (LogLine != null)
  56. LogLine(color, loggingEvent.RenderedMessage + System.Environment.NewLine);
  57. }
  58. }
  59. }