Application.cs 19 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.IO;
  29. using System.Net;
  30. using System.Reflection;
  31. using log4net;
  32. using log4net.Config;
  33. using Nini.Config;
  34. using OpenSim.Framework;
  35. using OpenSim.Framework.Console;
  36. namespace OpenSim
  37. {
  38. /// <summary>
  39. /// Starting class for the OpenSimulator Region
  40. /// </summary>
  41. public class Application
  42. {
  43. /// <summary>
  44. /// Text Console Logger
  45. /// </summary>
  46. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  47. /// <summary>
  48. /// Path to the main ini Configuration file
  49. /// </summary>
  50. public static string iniFilePath = "";
  51. /// <summary>
  52. /// Save Crashes in the bin/crashes folder. Configurable with m_crashDir
  53. /// </summary>
  54. public static bool m_saveCrashDumps = false;
  55. /// <summary>
  56. /// Directory to save crash reports to. Relative to bin/
  57. /// </summary>
  58. public static string m_crashDir = "crashes";
  59. /// <summary>
  60. /// Instance of the OpenSim class. This could be OpenSim or OpenSimBackground depending on the configuration
  61. /// </summary>
  62. protected static OpenSimBase m_sim = null;
  63. //could move our main function into OpenSimMain and kill this class
  64. public static void Main(string[] args)
  65. {
  66. // First line, hook the appdomain to the crash reporter
  67. AppDomain.CurrentDomain.UnhandledException +=
  68. new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
  69. ServicePointManager.DefaultConnectionLimit = 12;
  70. // Add the arguments supplied when running the application to the configuration
  71. ArgvConfigSource configSource = new ArgvConfigSource(args);
  72. // Configure Log4Net
  73. configSource.AddSwitch("Startup", "logconfig");
  74. string logConfigFile = configSource.Configs["Startup"].GetString("logconfig", String.Empty);
  75. if (logConfigFile != String.Empty)
  76. {
  77. XmlConfigurator.Configure(new System.IO.FileInfo(logConfigFile));
  78. m_log.InfoFormat("[OPENSIM MAIN]: configured log4net using \"{0}\" as configuration file",
  79. logConfigFile);
  80. }
  81. else
  82. {
  83. XmlConfigurator.Configure();
  84. m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config");
  85. }
  86. m_log.InfoFormat(
  87. "[OPENSIM MAIN]: System Locale is {0}", System.Threading.Thread.CurrentThread.CurrentCulture);
  88. string monoThreadsPerCpu = System.Environment.GetEnvironmentVariable("MONO_THREADS_PER_CPU");
  89. m_log.InfoFormat(
  90. "[OPENSIM MAIN]: Environment variable MONO_THREADS_PER_CPU is {0}", monoThreadsPerCpu ?? "unset");
  91. // Verify the Threadpool allocates or uses enough worker and IO completion threads
  92. // .NET 2.0 workerthreads default to 50 * numcores
  93. // .NET 3.0 workerthreads defaults to 250 * numcores
  94. // .NET 4.0 workerthreads are dynamic based on bitness and OS resources
  95. // Max IO Completion threads are 1000 on all 3 CLRs.
  96. int workerThreadsMin = 500;
  97. int workerThreadsMax = 1000; // may need further adjustment to match other CLR
  98. int iocpThreadsMin = 1000;
  99. int iocpThreadsMax = 2000; // may need further adjustment to match other CLR
  100. int workerThreads, iocpThreads;
  101. System.Threading.ThreadPool.GetMaxThreads(out workerThreads, out iocpThreads);
  102. m_log.InfoFormat("[OPENSIM MAIN]: Runtime gave us {0} worker threads and {1} IOCP threads", workerThreads, iocpThreads);
  103. if (workerThreads < workerThreadsMin)
  104. {
  105. workerThreads = workerThreadsMin;
  106. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up to worker threads to {0}",workerThreads);
  107. }
  108. if (workerThreads > workerThreadsMax)
  109. {
  110. workerThreads = workerThreadsMax;
  111. m_log.InfoFormat("[OPENSIM MAIN]: Limiting worker threads to {0}",workerThreads);
  112. }
  113. // Increase the number of IOCP threads available.
  114. // Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
  115. if (iocpThreads < iocpThreadsMin)
  116. {
  117. iocpThreads = iocpThreadsMin;
  118. m_log.InfoFormat("[OPENSIM MAIN]: Bumping up IO completion threads to {0}",iocpThreads);
  119. }
  120. // Make sure we don't overallocate IOCP threads and thrash system resources
  121. if ( iocpThreads > iocpThreadsMax )
  122. {
  123. iocpThreads = iocpThreadsMax;
  124. m_log.InfoFormat("[OPENSIM MAIN]: Limiting IO completion threads to {0}",iocpThreads);
  125. }
  126. // set the resulting worker and IO completion thread counts back to ThreadPool
  127. if ( System.Threading.ThreadPool.SetMaxThreads(workerThreads, iocpThreads) )
  128. {
  129. m_log.InfoFormat("[OPENSIM MAIN]: Threadpool set to {0} worker threads and {1} IO completion threads", workerThreads, iocpThreads);
  130. }
  131. else
  132. {
  133. m_log.Info("[OPENSIM MAIN]: Threadpool reconfiguration failed, runtime defaults still in effect.");
  134. }
  135. // Check if the system is compatible with OpenSimulator.
  136. // Ensures that the minimum system requirements are met
  137. string supported = String.Empty;
  138. if (Util.IsEnvironmentSupported(ref supported))
  139. {
  140. m_log.Info("Environment is compatible.\n");
  141. }
  142. else
  143. {
  144. m_log.Warn("Environment is unsupported (" + supported + ")\n");
  145. }
  146. // Configure nIni aliases and localles
  147. Culture.SetCurrentCulture();
  148. // Validate that the user has the most basic configuration done
  149. // If not, offer to do the most basic configuration for them warning them along the way of the importance of
  150. // reading these files.
  151. /*
  152. m_log.Info("Checking for reguired configuration...\n");
  153. bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini")))
  154. || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini")))
  155. || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini")))
  156. || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini")));
  157. bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  158. bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini"));
  159. bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini"));
  160. bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini"));
  161. if ((OpenSim_Ini)
  162. && (
  163. (StanaloneCommon_ProperCased
  164. || StanaloneCommon_lowercased
  165. || GridCommon_ProperCased
  166. || GridCommon_lowerCased
  167. )))
  168. {
  169. m_log.Info("Required Configuration Files Found\n");
  170. }
  171. else
  172. {
  173. MainConsole.Instance = new LocalConsole("Region");
  174. string resp = MainConsole.Instance.CmdPrompt(
  175. "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?",
  176. "yes");
  177. if (resp == "yes")
  178. {
  179. if (!(OpenSim_Ini))
  180. {
  181. try
  182. {
  183. File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"),
  184. Path.Combine(Util.configDir(), "OpenSim.ini"));
  185. } catch (UnauthorizedAccessException)
  186. {
  187. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n");
  188. } catch (ArgumentException)
  189. {
  190. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  191. } catch (System.IO.PathTooLongException)
  192. {
  193. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n");
  194. } catch (System.IO.DirectoryNotFoundException)
  195. {
  196. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n");
  197. } catch (System.IO.FileNotFoundException)
  198. {
  199. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  200. } catch (System.IO.IOException)
  201. {
  202. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  203. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  204. } catch (System.NotSupportedException)
  205. {
  206. MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
  207. }
  208. }
  209. if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased))
  210. {
  211. try
  212. {
  213. File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"),
  214. Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
  215. }
  216. catch (UnauthorizedAccessException)
  217. {
  218. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n");
  219. }
  220. catch (ArgumentException)
  221. {
  222. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  223. }
  224. catch (System.IO.PathTooLongException)
  225. {
  226. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n");
  227. }
  228. catch (System.IO.DirectoryNotFoundException)
  229. {
  230. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n");
  231. }
  232. catch (System.IO.FileNotFoundException)
  233. {
  234. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n");
  235. }
  236. catch (System.IO.IOException)
  237. {
  238. // Destination file exists already or a hard drive failure... .. so we can just drop this one
  239. //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
  240. }
  241. catch (System.NotSupportedException)
  242. {
  243. MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
  244. }
  245. }
  246. }
  247. MainConsole.Instance = null;
  248. }
  249. */
  250. configSource.Alias.AddAlias("On", true);
  251. configSource.Alias.AddAlias("Off", false);
  252. configSource.Alias.AddAlias("True", true);
  253. configSource.Alias.AddAlias("False", false);
  254. configSource.Alias.AddAlias("Yes", true);
  255. configSource.Alias.AddAlias("No", false);
  256. configSource.AddSwitch("Startup", "background");
  257. configSource.AddSwitch("Startup", "inifile");
  258. configSource.AddSwitch("Startup", "inimaster");
  259. configSource.AddSwitch("Startup", "inidirectory");
  260. configSource.AddSwitch("Startup", "physics");
  261. configSource.AddSwitch("Startup", "gui");
  262. configSource.AddSwitch("Startup", "console");
  263. configSource.AddSwitch("Startup", "save_crashes");
  264. configSource.AddSwitch("Startup", "crash_dir");
  265. configSource.AddConfig("StandAlone");
  266. configSource.AddConfig("Network");
  267. // Check if we're running in the background or not
  268. bool background = configSource.Configs["Startup"].GetBoolean("background", false);
  269. // Check if we're saving crashes
  270. m_saveCrashDumps = configSource.Configs["Startup"].GetBoolean("save_crashes", false);
  271. // load Crash directory config
  272. m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);
  273. if (background)
  274. {
  275. m_sim = new OpenSimBackground(configSource);
  276. m_sim.Startup();
  277. }
  278. else
  279. {
  280. m_sim = new OpenSim(configSource);
  281. m_sim.Startup();
  282. while (true)
  283. {
  284. try
  285. {
  286. // Block thread here for input
  287. MainConsole.Instance.Prompt();
  288. }
  289. catch (Exception e)
  290. {
  291. m_log.ErrorFormat("Command error: {0}", e);
  292. }
  293. }
  294. }
  295. }
  296. private static bool _IsHandlingException = false; // Make sure we don't go recursive on ourself
  297. /// <summary>
  298. /// Global exception handler -- all unhandlet exceptions end up here :)
  299. /// </summary>
  300. /// <param name="sender"></param>
  301. /// <param name="e"></param>
  302. private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
  303. {
  304. if (_IsHandlingException)
  305. {
  306. return;
  307. }
  308. _IsHandlingException = true;
  309. // TODO: Add config option to allow users to turn off error reporting
  310. // TODO: Post error report (disabled for now)
  311. string msg = String.Empty;
  312. msg += "\r\n";
  313. msg += "APPLICATION EXCEPTION DETECTED: " + e.ToString() + "\r\n";
  314. msg += "\r\n";
  315. msg += "Exception: " + e.ExceptionObject.ToString() + "\r\n";
  316. Exception ex = (Exception) e.ExceptionObject;
  317. if (ex.InnerException != null)
  318. {
  319. msg += "InnerException: " + ex.InnerException.ToString() + "\r\n";
  320. }
  321. msg += "\r\n";
  322. msg += "Application is terminating: " + e.IsTerminating.ToString() + "\r\n";
  323. m_log.ErrorFormat("[APPLICATION]: {0}", msg);
  324. if (m_saveCrashDumps)
  325. {
  326. // Log exception to disk
  327. try
  328. {
  329. if (!Directory.Exists(m_crashDir))
  330. {
  331. Directory.CreateDirectory(m_crashDir);
  332. }
  333. string log = Util.GetUniqueFilename(ex.GetType() + ".txt");
  334. using (StreamWriter m_crashLog = new StreamWriter(Path.Combine(m_crashDir, log)))
  335. {
  336. m_crashLog.WriteLine(msg);
  337. }
  338. File.Copy("OpenSim.ini", Path.Combine(m_crashDir, log + "_OpenSim.ini"), true);
  339. }
  340. catch (Exception e2)
  341. {
  342. m_log.ErrorFormat("[CRASH LOGGER CRASHED]: {0}", e2);
  343. }
  344. }
  345. _IsHandlingException = false;
  346. }
  347. }
  348. }