Melanie 1dfc990264 Add a position parameter to region crossing of objects. This avoids the %!s(int64=12) %!d(string=hai) anos
..
IAssetService.cs 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical %!s(int64=13) %!d(string=hai) anos
IAuthenticationService.cs 4c9400e646 Add optional getauthinfo and setauthinfo authentication service calls. %!s(int64=13) %!d(string=hai) anos
IAuthorizationService.cs 504de8bc47 Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. %!s(int64=13) %!d(string=hai) anos
IAvatarService.cs b903d2ca96 In SetAttachment, if the existing attachment has no asset id then carry on rather than abort. %!s(int64=13) %!d(string=hai) anos
IBasicProfileService.cs 239a14265e Stub out the Profile and Presence services %!s(int64=15) %!d(string=hai) anos
IFreeswitchService.cs 2b0ef9ad1d Implement a method to allow regions to query the gridwide Freeswitch %!s(int64=14) %!d(string=hai) anos
IFriendsService.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. %!s(int64=13) %!d(string=hai) anos
IGridService.cs bde2ff5e78 Next step for world map overlays %!s(int64=13) %!d(string=hai) anos
IGridUserService.cs e13a17cc0c Allow retrival of multiple user records in one operation, analog to presence %!s(int64=13) %!d(string=hai) anos
IHypergridServices.cs 6941058824 Profile Updates %!s(int64=13) %!d(string=hai) anos
IInventoryService.cs 621d5b58e1 minor: add a bit more method doc to IInventoryService.GetItem() %!s(int64=13) %!d(string=hai) anos
ILandService.cs 9971766256 Implement Scope ID lookup on GetLandData. Stacked regions were not handled %!s(int64=14) %!d(string=hai) anos
ILibraryService.cs dbb16bf2db * Forgotten ILibraryService from yesterday %!s(int64=15) %!d(string=hai) anos
ILoginService.cs 0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. %!s(int64=14) %!d(string=hai) anos
IMapImageService.cs fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. %!s(int64=13) %!d(string=hai) anos
INeighbourService.cs 5d09c53a1a Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. %!s(int64=15) %!d(string=hai) anos
IPresenceService.cs d72769930a More cleaning on presence. Friends online/offline works again. %!s(int64=14) %!d(string=hai) anos
ISimulationService.cs 1dfc990264 Add a position parameter to region crossing of objects. This avoids the %!s(int64=12) %!d(string=hai) anos
IUserAccountService.cs 5aad1f7afe Default LocalToGrid to true. Fixes minor bug introduced yesterday where old robust UserAccount service would result is LocalToGrid at the sim being false. %!s(int64=13) %!d(string=hai) anos