UbitUmarov 7587595f92 fix built hai 2 meses
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AssetLoader 0603667627 use shared assets for new empty notecard and defualt script. Grids not using core asset services may need the 2 new ones %!s(int64=2) %!d(string=hai) anos
Client 73222e4dd4 fix IClientIPEndpoint broken by justin long ago.. but stop using it %!s(int64=7) %!d(string=hai) anos
Console f5883d8ce6 revert introduction of some in arguments %!s(int64=2) %!d(string=hai) anos
Monitoring ffb4cd7867 cosmetics hai 7 meses
Serialization 1f7e0d1dd9 fix typo hai 4 meses
Servers c2c3ca418a Basic implementation of SSL selfsigned certificates creation and renewal hai 3 meses
ServiceAuth 19229aff64 replace HttpWebRequest by HttpClient on another place hai 1 ano
Tests e1ce7408da a few more use array.Empty<byte> %!s(int64=2) %!d(string=hai) anos
AgentCircuitData.cs bce31bda7d c# sugar %!s(int64=2) %!d(string=hai) anos
AgentCircuitManager.cs 3ec3f69e58 ooops bad turn, fix it hai 1 ano
AgentUpdateArgs.cs b06ecf8014 viewers now are sending a useless flood of agent updates. Ignore some hai 4 meses
Animation.cs ffb4cd7867 cosmetics hai 7 meses
AnimationSet.cs 91d9c33128 replace some more wrong uses of dictionary containskey and other cosmetics hai 7 meses
AssemblyInfo.cs ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. %!s(int64=8) %!d(string=hai) anos
AssetBase.cs 8a0778beaf go back to random asset uuid hai 1 ano
AssetLandmark.cs e33cedfd42 HG Landmarks now working. %!s(int64=13) %!d(string=hai) anos
AssetPermissions.cs e4a158327a some use of interpolated strings %!s(int64=2) %!d(string=hai) anos
AssetRequestToClient.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
AuthenticateResponse.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
AvatarAppearance.cs f1cb40aa59 a few more useless changes hai 7 meses
AvatarAttachment.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc %!s(int64=5) %!d(string=hai) anos
AvatarPickerAvatar.cs 0a85d1d767 minor:comments %!s(int64=15) %!d(string=hai) anos
AvatarPickerReplyAgentDataArgs.cs 0a85d1d767 minor:comments %!s(int64=15) %!d(string=hai) anos
AvatarPickerReplyDataArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
AvatarWearable.cs 44b0d30561 a few more useless changes hai 7 meses
AvatarWearingArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
BasicDOSProtector.cs 44b0d30561 a few more useless changes hai 7 meses
Cache.cs 44b0d30561 a few more useless changes hai 7 meses
CachedTextureEventArg.cs 33aaa40bee Adds an event and a method so that handling of the CachedTexture %!s(int64=11) %!d(string=hai) anos
CapsUtil.cs e4a158327a some use of interpolated strings %!s(int64=2) %!d(string=hai) anos
ChatTypeEnum.cs 877a78ce91 change chattype on llRegionSayTo when sending to avatar viewer only. %!s(int64=6) %!d(string=hai) anos
ChildAgentDataUpdate.cs 5207b251c3 a few more useless changes hai 7 meses
CircularBuffer.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
ClientInfo.cs d9a300fa8e some cleanup.. remove some stats that only some do look at once on a lifetime %!s(int64=7) %!d(string=hai) anos
ClientManager.cs 65925027f1 c# things on physics; remove unused file (runprebuild) %!s(int64=2) %!d(string=hai) anos
ColliderData.cs a6b27a7aa4 Add a link number field to ColliderArgs %!s(int64=10) %!d(string=hai) anos
ConfigSettings.cs 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section. %!s(int64=11) %!d(string=hai) anos
ConfigurationMember.cs 357f20eb14 == UUID.Zero is slow %!s(int64=2) %!d(string=hai) anos
ConfigurationOption.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
Constants.cs 65738b3766 a few more changes for hypothetical terrain PBR hai 5 meses
Crc32.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it %!s(int64=7) %!d(string=hai) anos
Culture.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics %!s(int64=6) %!d(string=hai) anos
CustomTypes.cs 80f3e8edbc Fix stupid stuff. %!s(int64=10) %!d(string=hai) anos
DAMap.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
DOMap.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
DoubleDictionaryThreadAbortSafe.cs fb54ca39d1 cosmetics ( i hope) %!s(int64=4) %!d(string=hai) anos
EntityTransferContext.cs 944a785a32 now i can login on win .net4.8, but just a little drop on a large (broken) OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc %!s(int64=5) %!d(string=hai) anos
EstateBan.cs 6b868f8682 i do not not store banTime as DateTime, fix the EstateBan decoder %!s(int64=5) %!d(string=hai) anos
EstateSettings.cs 6743934434 cosmetics hai 1 ano
EventData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
ExpiringCacheOS.cs 034cf66dfe replace beginaccept hai 6 meses
ExpiringKey.cs 2fbd14722d change usermanagement user homeurl verification and local grid detection, using new GridInfo and OSHHTPHost %!s(int64=4) %!d(string=hai) anos
ExtraPhysicsData.cs e5beb480ea Partial port of Avination's support for the new physics parameters. %!s(int64=11) %!d(string=hai) anos
FriendListItem.cs 5908b8ed7c Change a member of the friendslist module to better reflect the client side %!s(int64=15) %!d(string=hai) anos
GridInfo.cs fbbcc1edd7 == string.Empty is .Lenght == 0 %!s(int64=2) %!d(string=hai) anos
GridInstantMessage.cs d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester %!s(int64=2) %!d(string=hai) anos
GroupData.cs 87fe96ae2c replace recent IModule.GetGroup() with better GetGroupRecord(string name) %!s(int64=14) %!d(string=hai) anos
IAssetCache.cs a01046c24f a few changes to get assets %!s(int64=3) %!d(string=hai) anos
IAssetLoader.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IClientAPI.cs 65738b3766 a few more changes for hypothetical terrain PBR hai 5 meses
ICommandConsole.cs 69e12f537f test: try handle cntr-c another way %!s(int64=4) %!d(string=hai) anos
IConsole.cs 7939974d92 try to fix console AGAIN %!s(int64=5) %!d(string=hai) anos
IGenericConfig.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
ILandChannel.cs c8cb8a376b ok it is GetLandObjectClippedXY %!s(int64=4) %!d(string=hai) anos
ILandObject.cs 0ee1e3b2d9 several changes to land handling. Landchannel.cs is just a wrrapper for landmanagementmodule, so let module be it and ignore all code on landchannel.cs, to remove one day; make parcel fakeID more a thing (it is our actual parcel ID. proper globalID cannot be sent to viewers, because HG, etc. %!s(int64=4) %!d(string=hai) anos
IMoneyModule.cs 0bbe7bab7b add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible %!s(int64=7) %!d(string=hai) anos
IPeople.cs 4b91a93389 missing file %!s(int64=4) %!d(string=hai) anos
IPlugin.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
IPrimCounts.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
IRegionCreator.cs 808e4a847a Update svn properties, add copyright headers, minor formatting cleanup. %!s(int64=15) %!d(string=hai) anos
IRegistryCore.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
IScene.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
ISceneAgent.cs b32b104996 some more changes on objects sending %!s(int64=5) %!d(string=hai) anos
ISceneEntity.cs f9137c923b Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. %!s(int64=13) %!d(string=hai) anos
ISceneObject.cs 2b9f0647de Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest. %!s(int64=10) %!d(string=hai) anos
InventoryCollection.cs eb5fe57a17 more use of simpler xml encoder on inventory fetch, plus other cosmetics %!s(int64=6) %!d(string=hai) anos
InventoryFolderBase.cs 79ac5c7f54 remove some obsolete code hai 11 meses
InventoryFolderImpl.cs d1b5e7a981 some cleaup %!s(int64=2) %!d(string=hai) anos
InventoryItemBase.cs 6595e3ae26 cosmetics %!s(int64=2) %!d(string=hai) anos
InventoryNodeBase.cs f4db2f4b93 clean up; CODE SEEMS USABLE AGAIN %!s(int64=4) %!d(string=hai) anos
LLSDxmlEncode.cs 357f20eb14 == UUID.Zero is slow %!s(int64=2) %!d(string=hai) anos
LandData.cs cfbeb88823 cosmetics hai 1 ano
LandStatReportItem.cs 2f0d2db19d Top Scripts %!s(int64=4) %!d(string=hai) anos
LandUpdateArgs.cs 811c6951d4 clean a bit hai 1 ano
Lazy.cs 31fa8b45df minor cleanup %!s(int64=2) %!d(string=hai) anos
Location.cs 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. %!s(int64=11) %!d(string=hai) anos
LocklessQueue.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
LogWriter.cs 10cdd17d27 cosmetics on LogWriter hai 10 meses
Login.cs 15b6d8c147 send agent view range to new child agents %!s(int64=5) %!d(string=hai) anos
MainConsole.cs 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. %!s(int64=13) %!d(string=hai) anos
MapAndArray.cs 23daf5340b add some missing matovr full updates hai 11 meses
MapBlockData.cs 49af6b53e7 varregion: enable teleporting to a varregion by clicking on the map and %!s(int64=10) %!d(string=hai) anos
MapItemReplyStruct.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
MetricsCollector.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
MultipartForm.cs 8895577c80 use Random.Shared %!s(int64=2) %!d(string=hai) anos
MuteData.cs 1e3cb82756 move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it %!s(int64=7) %!d(string=hai) anos
NetworkServersInfo.cs b51739e23e recover regions main http server ssl suport. Using a PKCS12 cert file, and not certs store for now. Option http_listener_cn, cert CN need to the same as external IP. Self sign certs do seem to work, but the viewers option NoVerifySLLCert needs to be set true. CA check is not done but they do check the IP %!s(int64=8) %!d(string=hai) anos
NetworkUtil.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
OSChatMessage.cs 0d594e4c42 a few changes cosmetic changes around OSChatMessage... %!s(int64=2) %!d(string=hai) anos
ObjectChangeData.cs ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename %!s(int64=12) %!d(string=hai) anos
ObjectJobEngine.cs d9380c9b83 clean some spurius chars and a few other things. Thanks Vincent Sylvester %!s(int64=2) %!d(string=hai) anos
OutboundUrlFilter.cs 79ac5c7f54 remove some obsolete code hai 11 meses
ParcelMediaCommandEnum.cs 3d5d44279b ANother stab at LSL compatibility %!s(int64=14) %!d(string=hai) anos
PermissionsUtil.cs fbbcc1edd7 == string.Empty is .Lenght == 0 %!s(int64=2) %!d(string=hai) anos
PhysicsInertia.cs fbbcc1edd7 == string.Empty is .Lenght == 0 %!s(int64=2) %!d(string=hai) anos
PluginLoader.cs 44b0d30561 a few more useless changes hai 7 meses
PluginManager.cs b98ad6c53c remove some useless NULL arguments %!s(int64=5) %!d(string=hai) anos
Pool.cs 4578ff74fe Add object count stats for new IncomingPacket and UDPPacketBuffer pools if they are enabled. Add count stats for existing LLUDP pool. %!s(int64=12) %!d(string=hai) anos
PresenceType.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. %!s(int64=13) %!d(string=hai) anos
PrimeNumberHelper.cs b16abc8166 Massive tab and trailing space cleanup %!s(int64=7) %!d(string=hai) anos
PrimitiveBaseShape.cs cd4c009e64 a few changes to materials hai 11 meses
RegionFlags.cs 4cbadc3c49 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins. %!s(int64=11) %!d(string=hai) anos
RegionHandshakeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
RegionInfo.cs 30586b34f6 replace Util.Clamp<T>() hai 5 meses
RegionInfoForEstateMenuArgs.cs d372309e3c mantis 8558: send sane values for Agents and objects capability (max hard limit) %!s(int64=5) %!d(string=hai) anos
RegionSettings.cs 8e874d97c5 if at load all pbt terrain id are zero reset all to non pbr ids (so on version update they look the same automaticly) hai 5 meses
RegionURI.cs 723a528b58 refuse some chars on HG url region name hai 7 meses
RegistryCore.cs 44b0d30561 a few more useless changes hai 7 meses
RequestAssetArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
RestClient.cs e950c502ad change share of almost empty class httpclient, to just share of used SocketsHttpHandler, This simpifies handling of timeout, otherwise problematic hai 1 ano
SLUtil.cs 257a9ad398 libomv now knows old opensim material asset type + dotnet8 usless changes hai 7 meses
SimStats.cs 6d47ec571a add another stat %!s(int64=3) %!d(string=hai) anos
SurfaceTouchEventArgs.cs cf0a14bec9 * Added IClientIM to IClientCore interfaces %!s(int64=16) %!d(string=hai) anos
TaskInventoryDictionary.cs 51bc19f1ab no need to clone something Idisposable when we just want to see values %!s(int64=4) %!d(string=hai) anos
TaskInventoryItem.cs 833cd468ff cosmetics hai 1 ano
TerrainData.cs 7d76df9610 change get terrain height again hai 1 ano
TerrainTaintsArray.cs 4ebc639669 terrain: change how initial all not in view patchs are send %!s(int64=2) %!d(string=hai) anos
TextureRequestArgs.cs 515bf6d7dc * Patch from RemedyTomm Mantis 3440 %!s(int64=15) %!d(string=hai) anos
ThreadSafeRandom.cs 8895577c80 use Random.Shared %!s(int64=2) %!d(string=hai) anos
ThrottleOutPacketType.cs 941b65b44a removed outdated suport for simianGrid. Simian was a web/php alternative to Robust (https://code.google.com/archive/p/openmetaverse) %!s(int64=4) %!d(string=hai) anos
UpdateShapeArgs.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
UserAgentData.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. %!s(int64=15) %!d(string=hai) anos
UserProfiles.cs 6566837f3b use UserProfileProperties instead of obsolete UserProfileData %!s(int64=2) %!d(string=hai) anos
Util.cs 7587595f92 fix built hai 2 meses
VersionInfo.cs 8569d47c76 move up to version 0.9.3.0Dev Nessie hai 1 ano
ViewerDaycycle.cs 1f822c6077 allow the use of Sky or water from a asset, not just full daycycle. This may need more work %!s(int64=4) %!d(string=hai) anos
ViewerEffectEventHandlerArg.cs bbb8d6fc51 Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. %!s(int64=16) %!d(string=hai) anos
ViewerEnvironment.cs 7860e2d861 cosmetics hai 1 ano
ViewerSky.cs f21aca428f do not auto set reflection_probe_ambiance on old skies, so a viewer can decide to fix for pbr (ofc seems tha currently they just set it 0 and do nothing showing broke skies in same cases); a few changes on notecards uuid detection hai 10 meses
ViewerWater.cs ac24e8945b cosmetics hai 1 ano
WearableCacheItem.cs e6059a7ca1 add some headers to llemail emails; cosmetics %!s(int64=2) %!d(string=hai) anos
WebUtil.cs e950c502ad change share of almost empty class httpclient, to just share of used SocketsHttpHandler, This simpifies handling of timeout, otherwise problematic hai 1 ano