John Hurliman 2f394b7e7e * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) %!s(int64=15) %!d(string=hai) anos
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AssemblyInfo.cs 5af465a364 * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor poor Nant. We probably should take the opportunity to let the non-module bins reside in their /bin/Debug dirs later. %!s(int64=16) %!d(string=hai) anos
CallerThreadContext.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
Exceptions.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
Interfaces.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
PriorityQueue.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
STPPerformanceCounter.cs 748f72326d last round of warning squashing. calling it a day now. %!s(int64=16) %!d(string=hai) anos
STPStartInfo.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
SmartThreadPool.cs 2f394b7e7e * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) %!s(int64=15) %!d(string=hai) anos
WIGStartInfo.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
WorkItem.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
WorkItemFactory.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
WorkItemInfo.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
WorkItemsGroup.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos
WorkItemsQueue.cs 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. %!s(int64=16) %!d(string=hai) anos