Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. há 12 anos atrás
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AgentCircuitDataTest.cs b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code. há 13 anos atrás
AgentCircuitManagerTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() há 13 anos atrás
AnimationTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() há 13 anos atrás
AssetBaseTest.cs df76e95aa2 Changed asset CreatorID to a string há 14 anos atrás
CacheTests.cs 94f35890e7 * Fixed and re-enabled CacheTests há 14 anos atrás
LocationTest.cs 27d5976b87 * Tweaked the LocationTests for maximum coverage. há 14 anos atrás
MundaneFrameworkTests.cs 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. há 12 anos atrás
PrimeNumberHelperTests.cs 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. há 13 anos atrás
UtilTest.cs 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. há 12 anos atrás