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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Net;
- using System.Reflection;
- using System.Collections.Generic;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers.HttpServer;
- using Nini.Config;
- using log4net;
- using Mono.Addins;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- using OSDMap = OpenMetaverse.StructuredData.OSDMap;
- namespace OpenSim.Region.OptionalModules.ViewerSupport
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DynamicMenu")]
- public class DynamicMenuModule : INonSharedRegionModule, IDynamicMenuModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private bool m_Enabled = false;
- private class MenuItemData
- {
- public string Title;
- public UUID AgentID;
- public InsertLocation Location;
- public UserMode Mode;
- public CustomMenuHandler Handler;
- }
- private Dictionary<UUID, List<MenuItemData>> m_menuItems =
- new Dictionary<UUID, List<MenuItemData>>();
- private Scene m_scene;
- public string Name
- {
- get { return "DynamicMenuModule"; }
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void Initialise(IConfigSource config)
- {
- IConfig moduleConfig = config.Configs["DynamicMenuModule"];
- if (moduleConfig != null)
- {
- m_Enabled = moduleConfig.GetBoolean("enabled", false);
- }
- }
- public void Close()
- {
- }
- public void AddRegion(Scene scene)
- {
- if (m_Enabled)
- {
- m_scene = scene;
- scene.EventManager.OnRegisterCaps += OnRegisterCaps;
- m_scene.RegisterModuleInterface<IDynamicMenuModule>(this);
- }
- }
- public void RegionLoaded(Scene scene)
- {
- if (m_Enabled)
- {
- ISimulatorFeaturesModule featuresModule = m_scene.RequestModuleInterface<ISimulatorFeaturesModule>();
- if (featuresModule != null)
- featuresModule.OnSimulatorFeaturesRequest += OnSimulatorFeaturesRequest;
- }
- }
- public void RemoveRegion(Scene scene)
- {
- }
- private void OnSimulatorFeaturesRequest(UUID agentID, ref OSDMap features)
- {
- OSD menus = new OSDMap();
- if (features.ContainsKey("menus"))
- menus = features["menus"];
- OSDMap agent = new OSDMap();
- OSDMap world = new OSDMap();
- OSDMap tools = new OSDMap();
- OSDMap advanced = new OSDMap();
- OSDMap admin = new OSDMap();
- if (((OSDMap)menus).ContainsKey("agent"))
- agent = (OSDMap)((OSDMap)menus)["agent"];
- if (((OSDMap)menus).ContainsKey("world"))
- world = (OSDMap)((OSDMap)menus)["world"];
- if (((OSDMap)menus).ContainsKey("tools"))
- tools = (OSDMap)((OSDMap)menus)["tools"];
- if (((OSDMap)menus).ContainsKey("advanced"))
- advanced = (OSDMap)((OSDMap)menus)["advanced"];
- if (((OSDMap)menus).ContainsKey("admin"))
- admin = (OSDMap)((OSDMap)menus)["admin"];
- if (m_menuItems.ContainsKey(UUID.Zero))
- {
- foreach (MenuItemData d in m_menuItems[UUID.Zero])
- {
- if (!m_scene.Permissions.IsGod(agentID))
- {
- if (d.Mode == UserMode.RegionManager && (!m_scene.Permissions.IsAdministrator(agentID)))
- continue;
- }
- OSDMap loc = null;
- switch (d.Location)
- {
- case InsertLocation.Agent:
- loc = agent;
- break;
- case InsertLocation.World:
- loc = world;
- break;
- case InsertLocation.Tools:
- loc = tools;
- break;
- case InsertLocation.Advanced:
- loc = advanced;
- break;
- case InsertLocation.Admin:
- loc = admin;
- break;
- }
- if (loc == null)
- continue;
- loc[d.Title] = OSD.FromString(d.Title);
- }
- }
- if (m_menuItems.ContainsKey(agentID))
- {
- foreach (MenuItemData d in m_menuItems[agentID])
- {
- if (d.Mode == UserMode.God && (!m_scene.Permissions.IsGod(agentID)))
- continue;
- OSDMap loc = null;
- switch (d.Location)
- {
- case InsertLocation.Agent:
- loc = agent;
- break;
- case InsertLocation.World:
- loc = world;
- break;
- case InsertLocation.Tools:
- loc = tools;
- break;
- case InsertLocation.Advanced:
- loc = advanced;
- break;
- case InsertLocation.Admin:
- loc = admin;
- break;
- }
- if (loc == null)
- continue;
- loc[d.Title] = OSD.FromString(d.Title);
- }
- }
- ((OSDMap)menus)["agent"] = agent;
- ((OSDMap)menus)["world"] = world;
- ((OSDMap)menus)["tools"] = tools;
- ((OSDMap)menus)["advanced"] = advanced;
- ((OSDMap)menus)["admin"] = admin;
- features["menus"] = menus;
- }
- private void OnRegisterCaps(UUID agentID, Caps caps)
- {
- caps.RegisterSimpleHandler("CustomMenuAction", new MenuActionHandler("/" + UUID.Random(), "CustomMenuAction", agentID, this, m_scene));
- }
- internal void HandleMenuSelection(string action, UUID agentID, List<uint> selection)
- {
- if (m_menuItems.ContainsKey(agentID))
- {
- foreach (MenuItemData d in m_menuItems[agentID])
- {
- if (d.Title == action)
- d.Handler(action, agentID, selection);
- }
- }
- if (m_menuItems.ContainsKey(UUID.Zero))
- {
- foreach (MenuItemData d in m_menuItems[UUID.Zero])
- {
- if (d.Title == action)
- d.Handler(action, agentID, selection);
- }
- }
- }
- public void AddMenuItem(string title, InsertLocation location, UserMode mode, CustomMenuHandler handler)
- {
- AddMenuItem(UUID.Zero, title, location, mode, handler);
- }
- public void AddMenuItem(UUID agentID, string title, InsertLocation location, UserMode mode, CustomMenuHandler handler)
- {
- if (!m_menuItems.ContainsKey(agentID))
- m_menuItems[agentID] = new List<MenuItemData>();
- m_menuItems[agentID].Add(new MenuItemData() { Title = title, AgentID = agentID, Location = location, Mode = mode, Handler = handler });
- }
- public void RemoveMenuItem(string action)
- {
- foreach (KeyValuePair<UUID,List< MenuItemData>> kvp in m_menuItems)
- {
- List<MenuItemData> pendingDeletes = new List<MenuItemData>();
- foreach (MenuItemData d in kvp.Value)
- {
- if (d.Title == action)
- pendingDeletes.Add(d);
- }
- foreach (MenuItemData d in pendingDeletes)
- kvp.Value.Remove(d);
- }
- }
- }
- public class MenuActionHandler : SimpleOSDMapHandler
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private UUID m_agentID;
- private Scene m_scene;
- private DynamicMenuModule m_module;
- public MenuActionHandler(string path, string name, UUID agentID, DynamicMenuModule module, Scene scene)
- :base("POST", path)
- {
- m_agentID = agentID;
- m_scene = scene;
- m_module = module;
- }
- protected override void ProcessRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap osd)
- {
- string action = osd["action"].AsString();
- OSDArray selection = (OSDArray)osd["selection"];
- List<uint> sel = new List<uint>();
- for (int i = 0 ; i < selection.Count ; i++)
- sel.Add(selection[i].AsUInteger());
- Util.FireAndForget(
- x => { m_module.HandleMenuSelection(action, m_agentID, sel); }, null, "DynamicMenuModule.HandleMenuSelection");
- httpResponse.StatusCode = (int)HttpStatusCode.OK;
- //httpResponse.RawBuffer = Util.UTF8NBGetbytes("<llsd></llsd>");
- }
- }
- }
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