BasicProfileModule.cs 5.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Globalization;
  31. using System.Reflection;
  32. using OpenMetaverse;
  33. using log4net;
  34. using Nini.Config;
  35. using Mono.Addins;
  36. using OpenSim.Framework;
  37. using OpenSim.Region.Framework.Interfaces;
  38. using OpenSim.Region.Framework.Scenes;
  39. using OpenSim.Services.Interfaces;
  40. namespace OpenSim.Region.CoreModules.Avatar.Profile
  41. {
  42. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicProfileModule")]
  43. public class BasicProfileModule : IProfileModule, ISharedRegionModule
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. //
  47. // Module vars
  48. //
  49. private List<Scene> m_Scenes = new List<Scene>();
  50. private bool m_Enabled = false;
  51. #region ISharedRegionModule
  52. public void Initialise(IConfigSource config)
  53. {
  54. m_log.DebugFormat("[PROFILE MODULE]: Basic Profile Module enabled");
  55. m_Enabled = true;
  56. }
  57. public void AddRegion(Scene scene)
  58. {
  59. if (!m_Enabled)
  60. return;
  61. lock (m_Scenes)
  62. {
  63. if (!m_Scenes.Contains(scene))
  64. {
  65. m_Scenes.Add(scene);
  66. // Hook up events
  67. scene.EventManager.OnNewClient += OnNewClient;
  68. scene.RegisterModuleInterface<IProfileModule>(this);
  69. }
  70. }
  71. }
  72. public void RegionLoaded(Scene scene)
  73. {
  74. if (!m_Enabled)
  75. return;
  76. }
  77. public void RemoveRegion(Scene scene)
  78. {
  79. if (!m_Enabled)
  80. return;
  81. lock (m_Scenes)
  82. {
  83. m_Scenes.Remove(scene);
  84. }
  85. }
  86. public void PostInitialise()
  87. {
  88. }
  89. public void Close()
  90. {
  91. }
  92. public string Name
  93. {
  94. get { return "BasicProfileModule"; }
  95. }
  96. public Type ReplaceableInterface
  97. {
  98. get { return typeof(IProfileModule); }
  99. }
  100. #endregion
  101. /// New Client Event Handler
  102. private void OnNewClient(IClientAPI client)
  103. {
  104. //Profile
  105. client.OnRequestAvatarProperties += RequestAvatarProperties;
  106. }
  107. public void RequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
  108. {
  109. IScene s = remoteClient.Scene;
  110. if (!(s is Scene))
  111. return;
  112. // Scene scene = (Scene)s;
  113. string profileUrl = String.Empty;
  114. string aboutText = String.Empty;
  115. string firstLifeAboutText = String.Empty;
  116. UUID image = UUID.Zero;
  117. UUID firstLifeImage = UUID.Zero;
  118. UUID partner = UUID.Zero;
  119. uint wantMask = 0;
  120. string wantText = String.Empty;
  121. uint skillsMask = 0;
  122. string skillsText = String.Empty;
  123. string languages = String.Empty;
  124. UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID);
  125. string name = "Avatar";
  126. int created = 0;
  127. if (account != null)
  128. {
  129. name = account.FirstName + " " + account.LastName;
  130. created = account.Created;
  131. }
  132. Byte[] charterMember = Utils.StringToBytes(name);
  133. profileUrl = "No profile data";
  134. aboutText = string.Empty;
  135. firstLifeAboutText = string.Empty;
  136. image = UUID.Zero;
  137. firstLifeImage = UUID.Zero;
  138. partner = UUID.Zero;
  139. remoteClient.SendAvatarProperties(avatarID, aboutText,
  140. Util.ToDateTime(created).ToString(
  141. "M/d/yyyy", CultureInfo.InvariantCulture),
  142. charterMember, firstLifeAboutText,
  143. (uint)(0 & 0xff),
  144. firstLifeImage, image, profileUrl, partner);
  145. //Viewer expects interest data when it asks for properties.
  146. remoteClient.SendAvatarInterestsReply(avatarID, wantMask, wantText,
  147. skillsMask, skillsText, languages);
  148. }
  149. }
  150. }