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ChildAgentDataUpdate.cs 26 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Reflection;
  31. using log4net;
  32. using OpenMetaverse;
  33. using OpenMetaverse.StructuredData;
  34. namespace OpenSim.Framework
  35. {
  36. // Soon to be dismissed
  37. [Serializable]
  38. public class ChildAgentDataUpdate
  39. {
  40. public Guid ActiveGroupID;
  41. public Guid AgentID;
  42. public bool alwaysrun;
  43. public float AVHeight;
  44. public Vector3 cameraPosition;
  45. public float drawdistance;
  46. public float godlevel;
  47. public uint GroupAccess;
  48. public Vector3 Position;
  49. public ulong regionHandle;
  50. public byte[] throttles;
  51. public Vector3 Velocity;
  52. public ChildAgentDataUpdate()
  53. {
  54. }
  55. }
  56. public interface IAgentData
  57. {
  58. UUID AgentID { get; set; }
  59. OSDMap Pack();
  60. void Unpack(OSDMap map, IScene scene);
  61. }
  62. /// <summary>
  63. /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms.
  64. /// </summary>
  65. public class AgentPosition : IAgentData
  66. {
  67. private UUID m_id;
  68. public UUID AgentID
  69. {
  70. get { return m_id; }
  71. set { m_id = value; }
  72. }
  73. public ulong RegionHandle;
  74. public uint CircuitCode;
  75. public UUID SessionID;
  76. public float Far;
  77. public Vector3 Position;
  78. public Vector3 Velocity;
  79. public Vector3 Center;
  80. public Vector3 Size;
  81. public Vector3 AtAxis;
  82. public Vector3 LeftAxis;
  83. public Vector3 UpAxis;
  84. public bool ChangedGrid;
  85. // This probably shouldn't be here
  86. public byte[] Throttles;
  87. public OSDMap Pack()
  88. {
  89. OSDMap args = new OSDMap();
  90. args["message_type"] = OSD.FromString("AgentPosition");
  91. args["region_handle"] = OSD.FromString(RegionHandle.ToString());
  92. args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
  93. args["agent_uuid"] = OSD.FromUUID(AgentID);
  94. args["session_uuid"] = OSD.FromUUID(SessionID);
  95. args["position"] = OSD.FromString(Position.ToString());
  96. args["velocity"] = OSD.FromString(Velocity.ToString());
  97. args["center"] = OSD.FromString(Center.ToString());
  98. args["size"] = OSD.FromString(Size.ToString());
  99. args["at_axis"] = OSD.FromString(AtAxis.ToString());
  100. args["left_axis"] = OSD.FromString(LeftAxis.ToString());
  101. args["up_axis"] = OSD.FromString(UpAxis.ToString());
  102. args["far"] = OSD.FromReal(Far);
  103. args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
  104. if ((Throttles != null) && (Throttles.Length > 0))
  105. args["throttles"] = OSD.FromBinary(Throttles);
  106. return args;
  107. }
  108. public void Unpack(OSDMap args, IScene scene)
  109. {
  110. if (args.ContainsKey("region_handle"))
  111. UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle);
  112. if (args["circuit_code"] != null)
  113. UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
  114. if (args["agent_uuid"] != null)
  115. AgentID = args["agent_uuid"].AsUUID();
  116. if (args["session_uuid"] != null)
  117. SessionID = args["session_uuid"].AsUUID();
  118. if (args["position"] != null)
  119. Vector3.TryParse(args["position"].AsString(), out Position);
  120. if (args["velocity"] != null)
  121. Vector3.TryParse(args["velocity"].AsString(), out Velocity);
  122. if (args["center"] != null)
  123. Vector3.TryParse(args["center"].AsString(), out Center);
  124. if (args["size"] != null)
  125. Vector3.TryParse(args["size"].AsString(), out Size);
  126. if (args["at_axis"] != null)
  127. Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
  128. if (args["left_axis"] != null)
  129. Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
  130. if (args["up_axis"] != null)
  131. Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
  132. if (args["changed_grid"] != null)
  133. ChangedGrid = args["changed_grid"].AsBoolean();
  134. if (args["far"] != null)
  135. Far = (float)(args["far"].AsReal());
  136. if (args["throttles"] != null)
  137. Throttles = args["throttles"].AsBinary();
  138. }
  139. /// <summary>
  140. /// Soon to be decommissioned
  141. /// </summary>
  142. /// <param name="cAgent"></param>
  143. public void CopyFrom(ChildAgentDataUpdate cAgent)
  144. {
  145. AgentID = new UUID(cAgent.AgentID);
  146. // next: ???
  147. Size = new Vector3();
  148. Size.Z = cAgent.AVHeight;
  149. Center = cAgent.cameraPosition;
  150. Far = cAgent.drawdistance;
  151. Position = cAgent.Position;
  152. RegionHandle = cAgent.regionHandle;
  153. Throttles = cAgent.throttles;
  154. Velocity = cAgent.Velocity;
  155. }
  156. }
  157. public class AgentGroupData
  158. {
  159. public UUID GroupID;
  160. public ulong GroupPowers;
  161. public bool AcceptNotices;
  162. public AgentGroupData(UUID id, ulong powers, bool notices)
  163. {
  164. GroupID = id;
  165. GroupPowers = powers;
  166. AcceptNotices = notices;
  167. }
  168. public AgentGroupData(OSDMap args)
  169. {
  170. UnpackUpdateMessage(args);
  171. }
  172. public OSDMap PackUpdateMessage()
  173. {
  174. OSDMap groupdata = new OSDMap();
  175. groupdata["group_id"] = OSD.FromUUID(GroupID);
  176. groupdata["group_powers"] = OSD.FromString(GroupPowers.ToString());
  177. groupdata["accept_notices"] = OSD.FromBoolean(AcceptNotices);
  178. return groupdata;
  179. }
  180. public void UnpackUpdateMessage(OSDMap args)
  181. {
  182. if (args["group_id"] != null)
  183. GroupID = args["group_id"].AsUUID();
  184. if (args["group_powers"] != null)
  185. UInt64.TryParse((string)args["group_powers"].AsString(), out GroupPowers);
  186. if (args["accept_notices"] != null)
  187. AcceptNotices = args["accept_notices"].AsBoolean();
  188. }
  189. }
  190. public class ControllerData
  191. {
  192. public UUID ItemID;
  193. public uint IgnoreControls;
  194. public uint EventControls;
  195. public ControllerData(UUID item, uint ignore, uint ev)
  196. {
  197. ItemID = item;
  198. IgnoreControls = ignore;
  199. EventControls = ev;
  200. }
  201. public ControllerData(OSDMap args)
  202. {
  203. UnpackUpdateMessage(args);
  204. }
  205. public OSDMap PackUpdateMessage()
  206. {
  207. OSDMap controldata = new OSDMap();
  208. controldata["item"] = OSD.FromUUID(ItemID);
  209. controldata["ignore"] = OSD.FromInteger(IgnoreControls);
  210. controldata["event"] = OSD.FromInteger(EventControls);
  211. return controldata;
  212. }
  213. public void UnpackUpdateMessage(OSDMap args)
  214. {
  215. if (args["item"] != null)
  216. ItemID = args["item"].AsUUID();
  217. if (args["ignore"] != null)
  218. IgnoreControls = (uint)args["ignore"].AsInteger();
  219. if (args["event"] != null)
  220. EventControls = (uint)args["event"].AsInteger();
  221. }
  222. }
  223. public class AgentData : IAgentData
  224. {
  225. private UUID m_id;
  226. public UUID AgentID
  227. {
  228. get { return m_id; }
  229. set { m_id = value; }
  230. }
  231. public UUID RegionID;
  232. public uint CircuitCode;
  233. public UUID SessionID;
  234. public Vector3 Position;
  235. public Vector3 Velocity;
  236. public Vector3 Center;
  237. public Vector3 Size;
  238. public Vector3 AtAxis;
  239. public Vector3 LeftAxis;
  240. public Vector3 UpAxis;
  241. public bool ChangedGrid;
  242. public float Far;
  243. public float Aspect;
  244. //public int[] Throttles;
  245. public byte[] Throttles;
  246. public uint LocomotionState;
  247. public Quaternion HeadRotation;
  248. public Quaternion BodyRotation;
  249. public uint ControlFlags;
  250. public float EnergyLevel;
  251. public Byte GodLevel;
  252. public bool AlwaysRun;
  253. public UUID PreyAgent;
  254. public Byte AgentAccess;
  255. public UUID ActiveGroupID;
  256. public AgentGroupData[] Groups;
  257. public Animation[] Anims;
  258. public Animation DefaultAnim = null;
  259. public Animation AnimState = null;
  260. public UUID GranterID;
  261. // Appearance
  262. public AvatarAppearance Appearance;
  263. // DEBUG ON
  264. private static readonly ILog m_log =
  265. LogManager.GetLogger(
  266. MethodBase.GetCurrentMethod().DeclaringType);
  267. // DEBUG OFF
  268. /*
  269. public byte[] AgentTextures;
  270. public byte[] VisualParams;
  271. public UUID[] Wearables;
  272. public AvatarAttachment[] Attachments;
  273. */
  274. // Scripted
  275. public ControllerData[] Controllers;
  276. public string CallbackURI;
  277. // These two must have the same Count
  278. public List<ISceneObject> AttachmentObjects;
  279. public List<string> AttachmentObjectStates;
  280. public virtual OSDMap Pack()
  281. {
  282. // m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Pack data");
  283. OSDMap args = new OSDMap();
  284. args["message_type"] = OSD.FromString("AgentData");
  285. args["region_id"] = OSD.FromString(RegionID.ToString());
  286. args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
  287. args["agent_uuid"] = OSD.FromUUID(AgentID);
  288. args["session_uuid"] = OSD.FromUUID(SessionID);
  289. args["position"] = OSD.FromString(Position.ToString());
  290. args["velocity"] = OSD.FromString(Velocity.ToString());
  291. args["center"] = OSD.FromString(Center.ToString());
  292. args["size"] = OSD.FromString(Size.ToString());
  293. args["at_axis"] = OSD.FromString(AtAxis.ToString());
  294. args["left_axis"] = OSD.FromString(LeftAxis.ToString());
  295. args["up_axis"] = OSD.FromString(UpAxis.ToString());
  296. args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
  297. args["far"] = OSD.FromReal(Far);
  298. args["aspect"] = OSD.FromReal(Aspect);
  299. if ((Throttles != null) && (Throttles.Length > 0))
  300. args["throttles"] = OSD.FromBinary(Throttles);
  301. args["locomotion_state"] = OSD.FromString(LocomotionState.ToString());
  302. args["head_rotation"] = OSD.FromString(HeadRotation.ToString());
  303. args["body_rotation"] = OSD.FromString(BodyRotation.ToString());
  304. args["control_flags"] = OSD.FromString(ControlFlags.ToString());
  305. args["energy_level"] = OSD.FromReal(EnergyLevel);
  306. args["god_level"] = OSD.FromString(GodLevel.ToString());
  307. args["always_run"] = OSD.FromBoolean(AlwaysRun);
  308. args["prey_agent"] = OSD.FromUUID(PreyAgent);
  309. args["agent_access"] = OSD.FromString(AgentAccess.ToString());
  310. args["active_group_id"] = OSD.FromUUID(ActiveGroupID);
  311. if ((Groups != null) && (Groups.Length > 0))
  312. {
  313. OSDArray groups = new OSDArray(Groups.Length);
  314. foreach (AgentGroupData agd in Groups)
  315. groups.Add(agd.PackUpdateMessage());
  316. args["groups"] = groups;
  317. }
  318. if ((Anims != null) && (Anims.Length > 0))
  319. {
  320. OSDArray anims = new OSDArray(Anims.Length);
  321. foreach (Animation aanim in Anims)
  322. anims.Add(aanim.PackUpdateMessage());
  323. args["animations"] = anims;
  324. }
  325. if (DefaultAnim != null)
  326. {
  327. args["default_animation"] = DefaultAnim.PackUpdateMessage();
  328. }
  329. if (AnimState != null)
  330. {
  331. args["animation_state"] = AnimState.PackUpdateMessage();
  332. }
  333. if (Appearance != null)
  334. args["packed_appearance"] = Appearance.Pack();
  335. //if ((AgentTextures != null) && (AgentTextures.Length > 0))
  336. //{
  337. // OSDArray textures = new OSDArray(AgentTextures.Length);
  338. // foreach (UUID uuid in AgentTextures)
  339. // textures.Add(OSD.FromUUID(uuid));
  340. // args["agent_textures"] = textures;
  341. //}
  342. // The code to pack textures, visuals, wearables and attachments
  343. // should be removed; packed appearance contains the full appearance
  344. // This is retained for backward compatibility only
  345. if (Appearance.Texture != null)
  346. {
  347. byte[] rawtextures = Appearance.Texture.GetBytes();
  348. args["texture_entry"] = OSD.FromBinary(rawtextures);
  349. }
  350. if ((Appearance.VisualParams != null) && (Appearance.VisualParams.Length > 0))
  351. args["visual_params"] = OSD.FromBinary(Appearance.VisualParams);
  352. // We might not pass this in all cases...
  353. if ((Appearance.Wearables != null) && (Appearance.Wearables.Length > 0))
  354. {
  355. OSDArray wears = new OSDArray(Appearance.Wearables.Length);
  356. foreach (AvatarWearable awear in Appearance.Wearables)
  357. wears.Add(awear.Pack());
  358. args["wearables"] = wears;
  359. }
  360. List<AvatarAttachment> attachments = Appearance.GetAttachments();
  361. if ((attachments != null) && (attachments.Count > 0))
  362. {
  363. OSDArray attachs = new OSDArray(attachments.Count);
  364. foreach (AvatarAttachment att in attachments)
  365. attachs.Add(att.Pack());
  366. args["attachments"] = attachs;
  367. }
  368. // End of code to remove
  369. if ((Controllers != null) && (Controllers.Length > 0))
  370. {
  371. OSDArray controls = new OSDArray(Controllers.Length);
  372. foreach (ControllerData ctl in Controllers)
  373. controls.Add(ctl.PackUpdateMessage());
  374. args["controllers"] = controls;
  375. }
  376. if ((CallbackURI != null) && (!CallbackURI.Equals("")))
  377. args["callback_uri"] = OSD.FromString(CallbackURI);
  378. // Attachment objects for fatpack messages
  379. if (AttachmentObjects != null)
  380. {
  381. int i = 0;
  382. OSDArray attObjs = new OSDArray(AttachmentObjects.Count);
  383. foreach (ISceneObject so in AttachmentObjects)
  384. {
  385. OSDMap info = new OSDMap(4);
  386. info["sog"] = OSD.FromString(so.ToXml2());
  387. info["extra"] = OSD.FromString(so.ExtraToXmlString());
  388. info["modified"] = OSD.FromBoolean(so.HasGroupChanged);
  389. try
  390. {
  391. info["state"] = OSD.FromString(AttachmentObjectStates[i++]);
  392. }
  393. catch (IndexOutOfRangeException)
  394. {
  395. m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list.");
  396. }
  397. attObjs.Add(info);
  398. }
  399. args["attach_objects"] = attObjs;
  400. }
  401. return args;
  402. }
  403. /// <summary>
  404. /// Deserialization of agent data.
  405. /// Avoiding reflection makes it painful to write, but that's the price!
  406. /// </summary>
  407. /// <param name="hash"></param>
  408. public virtual void Unpack(OSDMap args, IScene scene)
  409. {
  410. //m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Unpack data");
  411. if (args.ContainsKey("region_id"))
  412. UUID.TryParse(args["region_id"].AsString(), out RegionID);
  413. if (args["circuit_code"] != null)
  414. UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
  415. if (args["agent_uuid"] != null)
  416. AgentID = args["agent_uuid"].AsUUID();
  417. if (args["session_uuid"] != null)
  418. SessionID = args["session_uuid"].AsUUID();
  419. if (args["position"] != null)
  420. Vector3.TryParse(args["position"].AsString(), out Position);
  421. if (args["velocity"] != null)
  422. Vector3.TryParse(args["velocity"].AsString(), out Velocity);
  423. if (args["center"] != null)
  424. Vector3.TryParse(args["center"].AsString(), out Center);
  425. if (args["size"] != null)
  426. Vector3.TryParse(args["size"].AsString(), out Size);
  427. if (args["at_axis"] != null)
  428. Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
  429. if (args["left_axis"] != null)
  430. Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
  431. if (args["up_axis"] != null)
  432. Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
  433. if (args["changed_grid"] != null)
  434. ChangedGrid = args["changed_grid"].AsBoolean();
  435. if (args["far"] != null)
  436. Far = (float)(args["far"].AsReal());
  437. if (args["aspect"] != null)
  438. Aspect = (float)args["aspect"].AsReal();
  439. if (args["throttles"] != null)
  440. Throttles = args["throttles"].AsBinary();
  441. if (args["locomotion_state"] != null)
  442. UInt32.TryParse(args["locomotion_state"].AsString(), out LocomotionState);
  443. if (args["head_rotation"] != null)
  444. Quaternion.TryParse(args["head_rotation"].AsString(), out HeadRotation);
  445. if (args["body_rotation"] != null)
  446. Quaternion.TryParse(args["body_rotation"].AsString(), out BodyRotation);
  447. if (args["control_flags"] != null)
  448. UInt32.TryParse(args["control_flags"].AsString(), out ControlFlags);
  449. if (args["energy_level"] != null)
  450. EnergyLevel = (float)(args["energy_level"].AsReal());
  451. if (args["god_level"] != null)
  452. Byte.TryParse(args["god_level"].AsString(), out GodLevel);
  453. if (args["always_run"] != null)
  454. AlwaysRun = args["always_run"].AsBoolean();
  455. if (args["prey_agent"] != null)
  456. PreyAgent = args["prey_agent"].AsUUID();
  457. if (args["agent_access"] != null)
  458. Byte.TryParse(args["agent_access"].AsString(), out AgentAccess);
  459. if (args["active_group_id"] != null)
  460. ActiveGroupID = args["active_group_id"].AsUUID();
  461. if ((args["groups"] != null) && (args["groups"]).Type == OSDType.Array)
  462. {
  463. OSDArray groups = (OSDArray)(args["groups"]);
  464. Groups = new AgentGroupData[groups.Count];
  465. int i = 0;
  466. foreach (OSD o in groups)
  467. {
  468. if (o.Type == OSDType.Map)
  469. {
  470. Groups[i++] = new AgentGroupData((OSDMap)o);
  471. }
  472. }
  473. }
  474. if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array)
  475. {
  476. OSDArray anims = (OSDArray)(args["animations"]);
  477. Anims = new Animation[anims.Count];
  478. int i = 0;
  479. foreach (OSD o in anims)
  480. {
  481. if (o.Type == OSDType.Map)
  482. {
  483. Anims[i++] = new Animation((OSDMap)o);
  484. }
  485. }
  486. }
  487. if (args["default_animation"] != null)
  488. {
  489. try
  490. {
  491. DefaultAnim = new Animation((OSDMap)args["default_animation"]);
  492. }
  493. catch
  494. {
  495. DefaultAnim = null;
  496. }
  497. }
  498. if (args["animation_state"] != null)
  499. {
  500. try
  501. {
  502. AnimState = new Animation((OSDMap)args["animation_state"]);
  503. }
  504. catch
  505. {
  506. AnimState = null;
  507. }
  508. }
  509. //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
  510. //{
  511. // OSDArray textures = (OSDArray)(args["agent_textures"]);
  512. // AgentTextures = new UUID[textures.Count];
  513. // int i = 0;
  514. // foreach (OSD o in textures)
  515. // AgentTextures[i++] = o.AsUUID();
  516. //}
  517. Appearance = new AvatarAppearance();
  518. // The code to unpack textures, visuals, wearables and attachments
  519. // should be removed; packed appearance contains the full appearance
  520. // This is retained for backward compatibility only
  521. if (args["texture_entry"] != null)
  522. {
  523. byte[] rawtextures = args["texture_entry"].AsBinary();
  524. Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures,0,rawtextures.Length);
  525. Appearance.SetTextureEntries(textures);
  526. }
  527. if (args["visual_params"] != null)
  528. Appearance.SetVisualParams(args["visual_params"].AsBinary());
  529. if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array)
  530. {
  531. OSDArray wears = (OSDArray)(args["wearables"]);
  532. for (int i = 0; i < wears.Count / 2; i++)
  533. {
  534. AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]);
  535. Appearance.SetWearable(i,awear);
  536. }
  537. }
  538. if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array)
  539. {
  540. OSDArray attachs = (OSDArray)(args["attachments"]);
  541. foreach (OSD o in attachs)
  542. {
  543. if (o.Type == OSDType.Map)
  544. {
  545. // We know all of these must end up as attachments so we
  546. // append rather than replace to ensure multiple attachments
  547. // per point continues to work
  548. // m_log.DebugFormat("[CHILDAGENTDATAUPDATE]: Appending attachments for {0}", AgentID);
  549. Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o));
  550. }
  551. }
  552. }
  553. // end of code to remove
  554. if (args.ContainsKey("packed_appearance") && (args["packed_appearance"]).Type == OSDType.Map)
  555. Appearance = new AvatarAppearance((OSDMap)args["packed_appearance"]);
  556. else
  557. m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance");
  558. if ((args["controllers"] != null) && (args["controllers"]).Type == OSDType.Array)
  559. {
  560. OSDArray controls = (OSDArray)(args["controllers"]);
  561. Controllers = new ControllerData[controls.Count];
  562. int i = 0;
  563. foreach (OSD o in controls)
  564. {
  565. if (o.Type == OSDType.Map)
  566. {
  567. Controllers[i++] = new ControllerData((OSDMap)o);
  568. }
  569. }
  570. }
  571. if (args["callback_uri"] != null)
  572. CallbackURI = args["callback_uri"].AsString();
  573. // Attachment objects
  574. if (args["attach_objects"] != null && args["attach_objects"].Type == OSDType.Array)
  575. {
  576. OSDArray attObjs = (OSDArray)(args["attach_objects"]);
  577. AttachmentObjects = new List<ISceneObject>();
  578. AttachmentObjectStates = new List<string>();
  579. foreach (OSD o in attObjs)
  580. {
  581. if (o.Type == OSDType.Map)
  582. {
  583. OSDMap info = (OSDMap)o;
  584. ISceneObject so = scene.DeserializeObject(info["sog"].AsString());
  585. so.ExtraFromXmlString(info["extra"].AsString());
  586. so.HasGroupChanged = info["modified"].AsBoolean();
  587. AttachmentObjects.Add(so);
  588. AttachmentObjectStates.Add(info["state"].AsString());
  589. }
  590. }
  591. }
  592. }
  593. public AgentData()
  594. {
  595. }
  596. public AgentData(Hashtable hash)
  597. {
  598. //UnpackUpdateMessage(hash);
  599. }
  600. public void Dump()
  601. {
  602. System.Console.WriteLine("------------ AgentData ------------");
  603. System.Console.WriteLine("UUID: " + AgentID);
  604. System.Console.WriteLine("Region: " + RegionID);
  605. System.Console.WriteLine("Position: " + Position);
  606. }
  607. }
  608. public class CompleteAgentData : AgentData
  609. {
  610. public override OSDMap Pack()
  611. {
  612. return base.Pack();
  613. }
  614. public override void Unpack(OSDMap map, IScene scene)
  615. {
  616. base.Unpack(map, scene);
  617. }
  618. }
  619. }