UbitUmarov 1e424be6f3 remove repeated asset 7 mēneši atpakaļ
..
AnimationsAssetSet 2c9f299687 add replacement fs tpose animations 3 gadi atpakaļ
Avatar e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769 16 gadi atpakaļ
BodyPartsAssetSet c38b25a1d2 Fix base_hair.dat to actually contain the base hair asset rather than base eyes by mistake. 13 gadi atpakaļ
ClothingAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 gadi atpakaļ
CollisionSoundsAssetSet c5f1b09cbe minor retouch on collision sounds 2 gadi atpakaļ
GesturesAssetSet e2abd2bf55 From: Alan Webb ([email protected]) 16 gadi atpakaļ
LandmarksAssetSet 82af9b7a78 Set svn:eol-style. 17 gadi atpakaļ
MaterialsAssetSet e0ee44ca8c add a material asset 11 mēneši atpakaļ
MyAssetSet 7823ca5c8b * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file 16 gadi atpakaļ
NotecardsAssetSet 36f2172b8f add gitattributes 2 gadi atpakaļ
ObjectsAssetSet 82af9b7a78 Set svn:eol-style. 17 gadi atpakaļ
PhotosAssetSet 82af9b7a78 Set svn:eol-style. 17 gadi atpakaļ
ScriptsAssetSet 71fedaaafe the extra lines got back, take out 2 gadi atpakaļ
SettingsAssetSet 61d3e1ee19 update test 1 gadu atpakaļ
SoundsAssetSet 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 16 gadi atpakaļ
TexturesAssetSet 1e424be6f3 remove repeated asset 7 mēneši atpakaļ
AssetSets.xml 7547909256 a few changes to materials 11 mēneši atpakaļ
README.txt 38dbc03288 mantis 8585 change assets README 5 gadi atpakaļ

README.txt

README

This folder contains a collection of asset sets that should be loaded to assets server at startup
Each set has own folder, that contains a xml file, that defines all its assets, and the data files needed.
File AssetSets.xml lists all the sets to include

You can add more assets or sets. Use the provided ones as example


To add items with your assets to OpenSim Inventory library, you need to define them in folder
bin/inventory. See that folder README file