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Agent
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edd393ff30
Reverting the deletion of files related to texture sending until we figure out exactly what is and isn't needed
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15 年之前 |
Asset
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32ccd5bb40
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
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15 年之前 |
Avatar
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d44b50ee46
* Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time
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15 年之前 |
Framework
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ee205e7e81
Formatting cleanup.
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15 年之前 |
Hypergrid
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632bb71262
Fixed MapBlocks bug, wrong order of arguments. First version that seems completely functional.
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15 年之前 |
InterGrid
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23a334b9f5
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection
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15 年之前 |
Resources
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35deff7ec4
Modules active. Tested HGGridConnector in standalone only for now. Modules commands work.
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15 年之前 |
Scripting
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494a1e922d
Calling .Close() on AutoResetEvent and ManualResetEvent (those classes contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet
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15 年之前 |
ServiceConnectorsIn
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77b4abaa25
* Removed verbose debug message
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15 年之前 |
ServiceConnectorsOut
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cd321ec4d2
Moved some code up to AddRegion, so that other modules that depend on it don't crash. This code needs to be removed as soon as user services is refactored.
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15 年之前 |
World
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32ccd5bb40
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to Util.FireAndForget()
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15 年之前 |