MockAssetService.cs 3.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using log4net;
  31. using OpenMetaverse;
  32. using OpenSim.Framework;
  33. using OpenSim.Data;
  34. using OpenSim.Services.Interfaces;
  35. using Nini.Config;
  36. namespace OpenSim.Tests.Common.Mock
  37. {
  38. public class MockAssetService : IAssetService
  39. {
  40. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  41. private readonly Dictionary<string, AssetBase> Assets = new Dictionary<string, AssetBase>();
  42. public MockAssetService() {}
  43. /// <summary>
  44. /// This constructor is required if the asset service is being created reflectively (which is the case in some
  45. /// tests).
  46. /// </summary>
  47. /// <param name="config"></param>
  48. public MockAssetService(IConfigSource config) {}
  49. public AssetBase Get(string id)
  50. {
  51. m_log.DebugFormat("[MOCK ASSET SERVICE]: Getting asset with id {0}", id);
  52. AssetBase asset;
  53. if (Assets.ContainsKey(id))
  54. asset = Assets[id];
  55. else
  56. asset = null;
  57. return asset;
  58. }
  59. public AssetBase GetCached(string id)
  60. {
  61. return Get(id);
  62. }
  63. public AssetMetadata GetMetadata(string id)
  64. {
  65. throw new System.NotImplementedException();
  66. }
  67. public byte[] GetData(string id)
  68. {
  69. throw new System.NotImplementedException();
  70. }
  71. public bool Get(string id, object sender, AssetRetrieved handler)
  72. {
  73. handler(id, sender, Get(id));
  74. return true;
  75. }
  76. public string Store(AssetBase asset)
  77. {
  78. m_log.DebugFormat("[MOCK ASSET SERVICE]: Storing asset {0}", asset.ID);
  79. Assets[asset.ID] = asset;
  80. return asset.ID;
  81. }
  82. public bool UpdateContent(string id, byte[] data)
  83. {
  84. throw new System.NotImplementedException();
  85. }
  86. public bool Delete(string id)
  87. {
  88. throw new System.NotImplementedException();
  89. }
  90. }
  91. }