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MSSQL
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692cf3c657
Remove parts locking from data classes since these are using a copy of the scene object
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%!s(int64=14) %!d(string=hai) anos |
MySQL
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0a83fde85c
Implements parcel media setting persistence and packet / CAPS handling
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%!s(int64=14) %!d(string=hai) anos |
Null
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a5e4a2bb3b
Add distance sort for null, too
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%!s(int64=14) %!d(string=hai) anos |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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%!s(int64=14) %!d(string=hai) anos |
SQLite
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b9db495d91
Fix sqlite migration problems by moving migrations in 019_RegionStore.sql and 020 into RegionStore.migrations
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%!s(int64=14) %!d(string=hai) anos |
SQLiteLegacy
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692cf3c657
Remove parts locking from data classes since these are using a copy of the scene object
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%!s(int64=14) %!d(string=hai) anos |
Tests
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289c21099c
Add automated test at the opensim 'api' level to check that a given item goes to the correct directory
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%!s(int64=14) %!d(string=hai) anos |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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%!s(int64=14) %!d(string=hai) anos |
DBGuids.cs
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caf61ab7d8
Binary Guids are 16 chars long. Fix parser.
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%!s(int64=14) %!d(string=hai) anos |
IAssetData.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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%!s(int64=14) %!d(string=hai) anos |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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%!s(int64=15) %!d(string=hai) anos |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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%!s(int64=15) %!d(string=hai) anos |
IFriendsData.cs
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b92cb6126d
Implement the friends data adaptor
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%!s(int64=15) %!d(string=hai) anos |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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%!s(int64=14) %!d(string=hai) anos |
IInventoryData.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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%!s(int64=14) %!d(string=hai) anos |
IRegionData.cs
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1f25b9e8db
Thank you, Marck00, for a patch that implemented region distance sorting
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%!s(int64=14) %!d(string=hai) anos |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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%!s(int64=14) %!d(string=hai) anos |
IXInventoryData.cs
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5c0068723f
Changed XInventoryData's CreatorID to a string.
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%!s(int64=14) %!d(string=hai) anos |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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%!s(int64=15) %!d(string=hai) anos |
Migration.cs
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3b26baf282
Even if all data migratios are up to date, still print the current revision to the log
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%!s(int64=14) %!d(string=hai) anos |