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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Data;
- using OpenMetaverse;
- using OpenSim.Framework;
- using Mono.Data.Sqlite;
- namespace OpenSim.Data.SQLite
- {
- /// <summary>
- /// A database interface class to a user profile storage system
- /// </summary>
- public class SQLiteFramework
- {
- protected Object m_lockObject = new Object();
- protected SQLiteFramework(string connectionString)
- {
- }
- //////////////////////////////////////////////////////////////
- //
- // All non queries are funneled through one connection
- // to increase performance a little
- //
- protected int ExecuteNonQuery(SqliteCommand cmd, SqliteConnection connection)
- {
- lock (connection)
- {
- /*
- SqliteConnection newConnection =
- (SqliteConnection)((ICloneable)connection).Clone();
- newConnection.Open();
- cmd.Connection = newConnection;
- */
- cmd.Connection = connection;
- //Console.WriteLine("XXX " + cmd.CommandText);
- return cmd.ExecuteNonQuery();
- }
- }
- protected IDataReader ExecuteReader(SqliteCommand cmd, SqliteConnection connection)
- {
- lock (connection)
- {
- //SqliteConnection newConnection =
- // (SqliteConnection)((ICloneable)connection).Clone();
- //newConnection.Open();
- //cmd.Connection = newConnection;
- cmd.Connection = connection;
- //Console.WriteLine("XXX " + cmd.CommandText);
- return cmd.ExecuteReader();
- }
- }
- protected void CloseCommand(SqliteCommand cmd)
- {
- cmd.Connection.Close();
- cmd.Connection.Dispose();
- cmd.Dispose();
- }
- }
- }
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