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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using System.Text;
- using System.Net;
- using OpenMetaverse;
- using OpenMetaverse.Packets;
- using OpenMetaverse.Messages.Linden;
- using OpenMetaverse.StructuredData;
- using OpenSim.Framework;
- namespace OpenSim.Region.Framework.Interfaces
- {
- public struct GroupChatListAgentUpdateData
- {
- public UUID agentID;
- public bool enterOrLeave; // true means enter
- public bool isModerator;
- public bool mutedText;
- public bool canVoice;
- public GroupChatListAgentUpdateData(UUID ID)
- {
- agentID = ID;
- canVoice = false;
- isModerator = false;
- mutedText = false;
- enterOrLeave = true;
- }
- public GroupChatListAgentUpdateData(UUID ID, bool eOL)
- {
- agentID = ID;
- canVoice = false;
- isModerator = false;
- mutedText = false;
- enterOrLeave = eOL;
- }
- public GroupChatListAgentUpdateData(UUID ID, bool cv, bool isMod, bool mtd, bool eOrL)
- {
- agentID = ID;
- enterOrLeave = eOrL;
- isModerator = isMod;
- mutedText = mtd;
- canVoice = cv;
- }
- }
- public interface IEventQueue
- {
- bool Enqueue(OSD o, UUID avatarID);
- bool Enqueue(byte[] o, UUID avatarID);
- bool Enqueue(osUTF8 o, UUID avatarID);
- // void DisableSimulator(ulong handle, UUID avatarID);
- void EnableSimulator(ulong handle, IPEndPoint endPoint, UUID avatarID, int regionSizeX, int regionSizeY);
- void EstablishAgentCommunication(UUID avatarID, IPEndPoint endPoint,
- string capsPath, ulong regionHandle, int regionSizeX, int regionSizeY);
- void TeleportFinishEvent(ulong regionHandle, byte simAccess,
- IPEndPoint regionExternalEndPoint,
- uint locationID, uint flags, string capsURL,
- UUID agentID, int regionSizeX, int regionSizeY);
- void CrossRegion(ulong handle, Vector3 pos, Vector3 lookAt,
- IPEndPoint newRegionExternalEndPoint,
- string capsURL, UUID avatarID, UUID sessionID,
- int regionSizeX, int regionSizeY);
- void ChatterboxInvitation(UUID sessionID, string sessionName,
- UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
- uint timeStamp, bool offline, int parentEstateID, Vector3 position,
- uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
- void ChatterBoxSessionStartReply(UUID sessionID, string sessionName, int type,
- bool voiceEnabled, bool voiceModerated, UUID tmpSessionID,
- bool sucess, string error,
- UUID toAgent);
- void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID toAgent, List<GroupChatListAgentUpdateData> updates);
- void ChatterBoxForceClose(UUID toAgent, UUID sessionID, string reason);
- //void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
- void GroupMembershipData(UUID receiverAgent, GroupMembershipData[] data);
- void ScriptRunningEvent(UUID objectID, UUID itemID, bool running, UUID avatarID);
- byte[] BuildEvent(string eventName, OSD eventBody);
- void partPhysicsProperties(uint localID, byte physhapetype, float density, float friction, float bounce, float gravmod, UUID avatarID);
- void WindlightRefreshEvent(int interpolate, UUID avatarID);
- void SendBulkUpdateInventoryItem(InventoryItemBase item, UUID avatarID, UUID? transationID = null);
- osUTF8 StartEvent(string eventName);
- osUTF8 StartEvent(string eventName, int cap);
- void SendLargeGenericMessage(UUID avatarID, UUID? transationID, UUID? sessionID,
- string method, UUID invoice, List<byte[]> message);
- void SendLargeGenericMessage(UUID avatarID, UUID? transationID, UUID? sessionID,
- string method, UUID invoice, List<string> message);
- byte[] EndEventToBytes(osUTF8 sb);
- }
- }
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