Melanie 4e537a5a86 Allow Megaregions to start properly after an unclean shutdown il y a 14 ans
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Application 2c4df19805 minor: Move log information about SYSTEMIP to the place where it's resolved il y a 14 ans
ClientStack 020ed93418 Fixes mantis #4845 il y a 14 ans
CoreModules 5182b9fcd2 adjust DialogModule to only send broadcast alerts to root agents il y a 14 ans
DataSnapshot f5d5898964 Switched order of conditionals. il y a 14 ans
Examples c8ed972443 Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet il y a 14 ans
Framework 4e537a5a86 Allow Megaregions to start properly after an unclean shutdown il y a 14 ans
OptionalModules 85a9c305a2 Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never il y a 14 ans
Physics 4a5979c311 minor: remove some mono compiler warnings il y a 14 ans
RegionCombinerModule ca2abc43ad Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. il y a 14 ans
ReplaceableModules ec1a5d8933 Some module reshuffling, no user functionality yet il y a 15 ans
ScriptEngine 257a46dfb9 Another stab at http://opensimulator.org/mantis/view.php?id=4858. Eliminated more nested locks. il y a 14 ans
UserStatistics 859bc717a4 Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). il y a 14 ans