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- using System;
- using OpenSim.Framework;
- using OpenMetaverse;
- namespace OpenSim.Region.ClientStack.LindenUDP
- {
- public delegate void UnackedPacketMethod(OutgoingPacket oPacket);
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- public sealed class OutgoingPacket
- {
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- public LLUDPClient Client;
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- public UDPPacketBuffer Buffer;
-
- public uint SequenceNumber;
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- public int ResendCount;
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- public int TickCount;
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- public ThrottleOutPacketType Category;
-
- public UnackedPacketMethod UnackedMethod;
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- public OutgoingPacket(LLUDPClient client, UDPPacketBuffer buffer, ThrottleOutPacketType category, UnackedPacketMethod method)
- {
- Client = client;
- Buffer = buffer;
- Category = category;
- UnackedMethod = method;
- }
- }
- }
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