Adam Frisby 03dbce1b42 * Mergin, mergin. Keep ooon mergin! 16 ani în urmă
..
ScriptEngines 03dbce1b42 * Mergin, mergin. Keep ooon mergin! 16 ani în urmă
TerrainFilters 2a3c79df83 changed to native line ending encoding 17 ani în urmă
assets 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 17 ani în urmă
data 3d10dbf233 added IDs for all built-in animations 17 ani în urmă
inventory 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 17 ani în urmă
Axiom.MathLib.dll beb3073bec A bit more work on Building tools/support. 17 ani în urmă
CookComputing.XmlRpcV2.dll c805b8827a added CookComputing.XmlRpcV2.dll to bin (as libsl now references it). Most likely at some point want to look into converting opensim to use this instead of the old Xml-rpc library. 17 ani în urmă
Db4objects.Db4o.dll 88945dca1f *Added libraries to bin 17 ani în urmă
DotSets.dll 3998c1611c (2/2) Added DotSets.dll and Mono.PEToolkit.dll 17 ani în urmă
Kds.Serialization.dll 88945dca1f *Added libraries to bin 17 ani în urmă
Modified.XnaDevRu.BulletX.dll f016ef76db Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. 17 ani în urmă
Mono.Addins.dll 089af4903a Checked in my own Mono.Addins.dll by mistake. Here is correction. 17 ani în urmă
Mono.Addins.dll.config 039f2c46c0 Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. 17 ani în urmă
Mono.Data.SqliteClient.dll 79f0ac82e3 Some cleaning up and removed a few old files no longer in use. 17 ani în urmă
Mono.PEToolkit.dll 3998c1611c (2/2) Added DotSets.dll and Mono.PEToolkit.dll 17 ani în urmă
MonoXnaCompactMaths.dll f016ef76db Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update on MonoXnaCompactMaths. The method CreateFromRotation in Quaternion Class (MonoXnaCompactMaths) has been changed to make rotations work properly. See OpenSim libs. 17 ani în urmă
MySql.Data.dll 8b440cef13 Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be run prior to rebuilding the solution 17 ani în urmă
Nini.dll 121a633aa5 Guess I should add the Nini.dll as well 17 ani în urmă
Ode.NET.dll d92d17ef7f windows: ODE binaries and build patches 17 ani în urmă
OpenSim.ini.example 03dbce1b42 * Mergin, mergin. Keep ooon mergin! 16 ani în urmă
PhysX-wrapper.dll 88945dca1f *Added libraries to bin 17 ani în urmă
PhysX_Wrapper_Dotnet.dll 88945dca1f *Added libraries to bin 17 ani în urmă
Prebuild.exe 0770b0f5cb * Updated vs2008 target ProductVersion to "9.0.21022" 17 ani în urmă
RAIL.dll f2dd6c86f7 Added RAIL.dll 17 ani în urmă
System.Data.SQLite.dll 88945dca1f *Added libraries to bin 17 ani în urmă
XMLRPC.dll c578d0c37d ibid 17 ani în urmă
avatar-texture.dat 561b87b303 * Applying dalien's patches from bug#177 and #179 17 ani în urmă
defaultstripe.png ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 ani în urmă
http_404.html.example e1aa83e965 * Added a hashtable based HTTP processor in preparation of the web_login_key 17 ani în urmă
http_500.html.example e1aa83e965 * Added a hashtable based HTTP processor in preparation of the web_login_key 17 ani în urmă
libdb_dotNET43.dll 88945dca1f *Added libraries to bin 17 ani în urmă
libode.dylib 488cf2ea9f added libs for ode and openjpeg for intel mac osx to bin 17 ani în urmă
libode.so 545404e3ec * Experimental updated Linux ODE library 17 ani în urmă
libopenjpeg-1.0.0-x86_64.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 ani în urmă
libopenjpeg-1.0.0.so ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 ani în urmă
libopenjpeg-1.1.0.dylib ef494fdf9c Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes. 17 ani în urmă
libopenjpeg-libsl-2.1.2.0.dylib 8297da56f2 updated libopenjpeg-libsl-2.1.2.0.dylib 17 ani în urmă
libopenjpeg-libsl-2.1.2.0.so 3d938f76b7 Updates to LibSL revision 1498. Thanks Johan! 17 ani în urmă
libsecondlife.dll 03dbce1b42 * Mergin, mergin. Keep ooon mergin! 16 ani în urmă
libsecondlife.dll.config a6f3fa2fbe revert change to libsecondlife.dll.config which breaks Linux 17 ani în urmă
log4net.dll 88945dca1f *Added libraries to bin 17 ani în urmă
mssql_connection.ini.example d4e7987abf Moved mssql_connection.ini to an .example file as well. 17 ani în urmă
mysql_connection.ini.example 733a14aa9e move mysql_connection.ini to mysql_connection.ini.example 17 ani în urmă
ode.dll e9e72fe907 * Added an internal throttle on ODE physics updates 17 ani în urmă
openjpeg-libsl.dll 167846311a updated openjpeg-libsl.dll 17 ani în urmă
readme.txt 03dbce1b42 * Mergin, mergin. Keep ooon mergin! 16 ani în urmă
shutdown_commands.txt db174dfa20 set svn:eol-style 17 ani în urmă
sqlite-3.4.1.so 79f0ac82e3 Some cleaning up and removed a few old files no longer in use. 17 ani în urmă
sqlite3.dll 779eaada40 updating windows sqlite binary 17 ani în urmă
startup_commands.txt.example 1d5ec16865 move out the config files to .example files so that they 17 ani în urmă

readme.txt

realXtend server, version 0.1
=======================================================

Starting the server:
- To start the server doubleclick Opensim.exe
- By default your server will be running on http://127.0.0.1:9000
- To enable the server for Internet use so that other people can also access it, edit your regions\default.xml file and change the external_host_name parameter to your machine's external IP address.
- The server has been tested with Windows XP / Vista. You need admin rights to be able to start the server.

For more information about configuring the server see
http://opensimulator.org/wiki/Configuration

realXtend v 0.1 features:
- OGRE rendering
- Particle effects
- 3D objects, lights and shadows
- Responsive avatar controls
- Web pages as textures
- Desktop application sharing (VNC)
- VOIP client and 3D audio rendering
- Scriptable teleports between worlds
- Second life compatibility mode for use in SL and Opensim worlds
- Sprites
- Additive blending mode for objects and sprites
- Improved quicktime video
- Dynamic object grouping for rendering performance
- Address field in client login screen to select world
- MS SQL support for server performance
- VOIP Server
- Python scripting
- Script controllable viewer HUD and UI
- Script handlers for viewer mouse clicks and wheel
- Scriptable events when avatar enters a trigger prim
- Control avatar position and rotation from script
- Sound support (preload and play)
- 3D mesh collisions
- Web services integration to scripts
- Server-wide inventory for world builder teams
- Terrain texturing
- Changeable skybox textures
- UDP throttle start/min/max configuration
- Support multiple media urls per region
- New UI skin for the viewer

=======================================================
realXtend team, 2008
[email protected]
http://www.realxtend.org/