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TestHttpClientContext.cs 4.2 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.IO;
  30. using System.Net;
  31. using System.Net.Sockets;
  32. using System.Text;
  33. using HttpServer;
  34. using OpenSim.Framework;
  35. namespace OpenSim.Tests.Common
  36. {
  37. public class TestHttpClientContext: IHttpClientContext
  38. {
  39. /// <summary>
  40. /// Bodies of responses from the server.
  41. /// </summary>
  42. public string ResponseBody
  43. {
  44. get { return Encoding.UTF8.GetString(m_responseStream.ToArray()); }
  45. }
  46. public Byte[] ResponseBodyBytes
  47. {
  48. get{ return m_responseStream.ToArray(); }
  49. }
  50. private MemoryStream m_responseStream = new MemoryStream();
  51. public bool IsSecured { get; set; }
  52. public bool Secured
  53. {
  54. get { return IsSecured; }
  55. set { IsSecured = value; }
  56. }
  57. public TestHttpClientContext(bool secured)
  58. {
  59. Secured = secured;
  60. }
  61. public void Disconnect(SocketError error)
  62. {
  63. // Console.WriteLine("TestHttpClientContext.Disconnect Received disconnect with status {0}", error);
  64. }
  65. public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body) {Console.WriteLine("x");}
  66. public void Respond(string httpVersion, HttpStatusCode statusCode, string reason) {Console.WriteLine("xx");}
  67. public void Respond(string body) { Console.WriteLine("xxx");}
  68. public void Send(byte[] buffer)
  69. {
  70. // Getting header data here
  71. // Console.WriteLine("xxxx: Got {0}", Encoding.UTF8.GetString(buffer));
  72. }
  73. public void Send(byte[] buffer, int offset, int size)
  74. {
  75. // Util.PrintCallStack();
  76. //
  77. // Console.WriteLine(
  78. // "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
  79. // offset, size, Encoding.UTF8.GetString(buffer));
  80. m_responseStream.Write(buffer, offset, size);
  81. }
  82. public void Respond(string httpVersion, HttpStatusCode statusCode, string reason, string body, string contentType) {Console.WriteLine("xxxxxx");}
  83. public void Close() { }
  84. public bool EndWhenDone { get { return false;} set { return;}}
  85. public HTTPNetworkContext GiveMeTheNetworkStreamIKnowWhatImDoing()
  86. {
  87. return new HTTPNetworkContext();
  88. }
  89. public event EventHandler<DisconnectedEventArgs> Disconnected = delegate { };
  90. /// <summary>
  91. /// A request have been received in the context.
  92. /// </summary>
  93. public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
  94. }
  95. }