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MSSQL
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8efae93b51
Restrict IPresenceData.VerifyAgent
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12 年之前 |
MySQL
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8efae93b51
Restrict IPresenceData.VerifyAgent
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12 年之前 |
Null
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e5e6fe8c41
Added locking in NullRegionData.
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12 年之前 |
Properties
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e4cb7af98a
Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't have an AssemblyInfo file.
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12 年之前 |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 年之前 |
SQLite
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350cd58e5e
refactor: move common inventory folder version update code to parent class in mysql, mssql and sqlite database plugins
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12 年之前 |
Tests
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16e4019eca
Fix database service unit test failures by temporarily reverting BasicDataServiceTest extending OpenSimTestCase.
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12 年之前 |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 年之前 |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 年之前 |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 年之前 |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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15 年之前 |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 年之前 |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 年之前 |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 年之前 |
IPresenceData.cs
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8efae93b51
Restrict IPresenceData.VerifyAgent
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12 年之前 |
IRegionData.cs
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73c9abf5f2
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it easier for other code to use (e.g. LSL_Api) without having to reference OpenSim.Data just for this.
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12 年之前 |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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14 年之前 |
IXAssetDataPlugin.cs
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ab54ce1907
Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
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12 年之前 |
IXGroupData.cs
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82690e1384
Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present.
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12 年之前 |
IXInventoryData.cs
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61b816ebba
minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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12 年之前 |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Migration.cs
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bc9f793a92
Formatting cleanup.
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14 年之前 |