Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. пре 12 година
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AgentCircuitDataTest.cs b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code. пре 13 година
AgentCircuitManagerTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() пре 13 година
AnimationTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() пре 13 година
AssetBaseTest.cs df76e95aa2 Changed asset CreatorID to a string пре 14 година
CacheTests.cs 94f35890e7 * Fixed and re-enabled CacheTests пре 14 година
LocationTest.cs 27d5976b87 * Tweaked the LocationTests for maximum coverage. пре 14 година
MundaneFrameworkTests.cs 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. пре 12 година
PrimeNumberHelperTests.cs 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. пре 13 година
UtilTest.cs 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. пре 12 година