Oren Hurvitz 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. vor 12 Jahren
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AgentCircuitDataTest.cs b6ac1c46cd Get rid of AvatarAppearance.Owner to simplify the code. vor 13 Jahren
AgentCircuitManagerTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() vor 13 Jahren
AnimationTests.cs 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() vor 13 Jahren
AssetBaseTest.cs df76e95aa2 Changed asset CreatorID to a string vor 14 Jahren
CacheTests.cs 94f35890e7 * Fixed and re-enabled CacheTests vor 14 Jahren
LocationTest.cs 27d5976b87 * Tweaked the LocationTests for maximum coverage. vor 14 Jahren
MundaneFrameworkTests.cs 24a0cc5261 refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. vor 12 Jahren
PrimeNumberHelperTests.cs 9456bb77fb Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately. vor 13 Jahren
UtilTest.cs 0da8fe3124 Refactored how asset/inventory types are associated with content types: gathered all the knowledge into a single class. Added the Mesh content type. vor 12 Jahren