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MSSQL
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a6c611e7c9
Updates to MSSQL store for 0.7.3 to include:
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12 年之前 |
MySQL
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6034e5d112
Add default value to TelehubObject
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12 年之前 |
Null
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4919c60560
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
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13 年之前 |
Properties
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 年之前 |
SQLite
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68a4ef5ef6
Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
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12 年之前 |
Tests
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55c6cbabfd
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInventoryItem() to accept an agent id rather than a full IClientAPI.
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13 年之前 |
AssetDataBase.cs
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60357d3778
Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler.
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14 年之前 |
DBGuids.cs
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f1f0bc23f4
Formatting cleanup.
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14 年之前 |
IAssetData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 年之前 |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 年之前 |
IAvatarData.cs
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6e8d94685d
AvatarStore. Untested, but complete
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15 年之前 |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 年之前 |
IGridUserData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 年之前 |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 年之前 |
IPresenceData.cs
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a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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14 年之前 |
IRegionData.cs
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10a23a823e
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff2e-4fc1-9995-613c6256cc98>: Invalid character 'O' in input string messages
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13 年之前 |
IUserAccountData.cs
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930d374525
Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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14 年之前 |
IXInventoryData.cs
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bdd7849094
Allow item links to be deleted even when other deletes and purges are disabled.
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13 年之前 |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 年之前 |
Migration.cs
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bc9f793a92
Formatting cleanup.
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14 年之前 |