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Application
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21bc238029
Configuration files can read include files from relative paths.
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14 ani în urmă |
ClientStack
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f2cbd8c5f5
Show when appearance is sent to an avatar to help track down failure
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14 ani în urmă |
CoreModules
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fd28b59768
Addresses mantis #4991 -- HG between two regions with the same map coordinates fails with no warning
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14 ani în urmă |
DataSnapshot
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711747dd2c
More on mantis #4985
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14 ani în urmă |
Examples
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c8ed972443
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
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14 ani în urmă |
Framework
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37f354fea6
Remove commented code and the comment, as the change has proven out
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14 ani în urmă |
OptionalModules
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85a9c305a2
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
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14 ani în urmă |
Physics
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4a5979c311
minor: remove some mono compiler warnings
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14 ani în urmă |
RegionCombinerModule
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ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
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14 ani în urmă |
ReplaceableModules
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ec1a5d8933
Some module reshuffling, no user functionality yet
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15 ani în urmă |
ScriptEngine
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be07063102
Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for attachments.
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14 ani în urmă |
UserStatistics
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 ani în urmă |