dahlia c2b7ef7d60 Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for researching this. 15 anni fa
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Application 902279f0fd Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff. 15 anni fa
ClientStack 5dc3e560d3 * Makes SimulatorEnable messages 'reliable' and subject to redelivery. 15 anni fa
Communications e1abc3d4c4 re-enable registration of user service authentication method I accidentally disabled a few commits ago 15 anni fa
CoreModules 2bb513329a * Does a full battery of tests to ensure that the object isn't an attachment before border crossing 15 anni fa
DataSnapshot 64bd9a3354 * Updates libOMV to version 0.7.0 15 anni fa
Examples f42d085ab1 SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 15 anni fa
Framework c2b7ef7d60 Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for researching this. 15 anni fa
OptionalModules 4eb07232e0 Group Membership information is sent out from two different locations, refactored out the filtered membership list code and used it in both locations. 15 anni fa
Physics fb2cabd6b3 corrections to viewerMode AddPos() 15 anni fa
ReplaceableModules ec1a5d8933 Some module reshuffling, no user functionality yet 15 anni fa
ScriptEngine 9c2ffa8f2e * fix endlines in LSL_api.cs 15 anni fa
UserStatistics 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 15 anni fa