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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Net;
- using log4net.Config;
- using Nini.Config;
- using NUnit.Framework;
- using NUnit.Framework.SyntaxHelpers;
- using OpenMetaverse;
- using OpenMetaverse.Packets;
- using OpenSim.Framework;
- namespace OpenSim.Region.ClientStack.LindenUDP.Tests
- {
- /// <summary>
- /// This will contain basic tests for the LindenUDP client stack
- /// </summary>
- [TestFixture]
- public class BasicCircuitTests
- {
- [SetUp]
- public void Init()
- {
- try
- {
- XmlConfigurator.Configure();
- }
- catch
- {
- // I don't care, just leave log4net off
- }
- }
-
- /// <summary>
- /// Add a client for testing
- /// </summary>
- /// <param name="scene"></param>
- /// <param name="testLLUDPServer"></param>
- /// <param name="testPacketServer"></param>
- /// <param name="acm">Agent circuit manager used in setting up the stack</param>
- protected void SetupStack(
- IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
- out AgentCircuitManager acm)
- {
- IConfigSource configSource = new IniConfigSource();
- ClientStackUserSettings userSettings = new ClientStackUserSettings();
- testLLUDPServer = new TestLLUDPServer();
- acm = new AgentCircuitManager();
-
- uint port = 666;
- testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
- testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
- testLLUDPServer.LocalScene = scene;
- }
-
- /// <summary>
- /// Set up a client for tests which aren't concerned with this process itself and where only one client is being
- /// tested
- /// </summary>
- /// <param name="circuitCode"></param>
- /// <param name="epSender"></param>
- /// <param name="testLLUDPServer"></param>
- /// <param name="acm"></param>
- protected void AddClient(
- uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
- {
- UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
- UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
-
- AddClient(circuitCode, epSender, myAgentUuid, mySessionUuid, testLLUDPServer, acm);
- }
-
- /// <summary>
- /// Set up a client for tests which aren't concerned with this process itself
- /// </summary>
- /// <param name="circuitCode"></param>
- /// <param name="epSender"></param>
- /// <param name="agentId"></param>
- /// <param name="sessionId"></param>
- /// <param name="testLLUDPServer"></param>
- /// <param name="acm"></param>
- protected void AddClient(
- uint circuitCode, EndPoint epSender, UUID agentId, UUID sessionId,
- TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
- {
- AgentCircuitData acd = new AgentCircuitData();
- acd.AgentID = agentId;
- acd.SessionID = sessionId;
-
- UseCircuitCodePacket uccp = new UseCircuitCodePacket();
-
- UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
- = new UseCircuitCodePacket.CircuitCodeBlock();
- uccpCcBlock.Code = circuitCode;
- uccpCcBlock.ID = agentId;
- uccpCcBlock.SessionID = sessionId;
- uccp.CircuitCode = uccpCcBlock;
- acm.AddNewCircuit(circuitCode, acd);
-
- testLLUDPServer.LoadReceive(uccp, epSender);
- testLLUDPServer.ReceiveData(null);
- }
-
- /// <summary>
- /// Build an object name packet for test purposes
- /// </summary>
- /// <param name="objectLocalId"></param>
- /// <param name="objectName"></param>
- protected ObjectNamePacket BuildTestObjectNamePacket(uint objectLocalId, string objectName)
- {
- ObjectNamePacket onp = new ObjectNamePacket();
- ObjectNamePacket.ObjectDataBlock odb = new ObjectNamePacket.ObjectDataBlock();
- odb.LocalID = objectLocalId;
- odb.Name = Utils.StringToBytes(objectName);
- onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb };
- onp.Header.Zerocoded = false;
-
- return onp;
- }
-
- /// <summary>
- /// Test adding a client to the stack
- /// </summary>
- [Test]
- public void TestAddClient()
- {
- uint myCircuitCode = 123456;
- UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
- UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
-
- TestLLUDPServer testLLUDPServer;
- TestLLPacketServer testLLPacketServer;
- AgentCircuitManager acm;
- SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
-
- AgentCircuitData acd = new AgentCircuitData();
- acd.AgentID = myAgentUuid;
- acd.SessionID = mySessionUuid;
-
- UseCircuitCodePacket uccp = new UseCircuitCodePacket();
-
- UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
- = new UseCircuitCodePacket.CircuitCodeBlock();
- uccpCcBlock.Code = myCircuitCode;
- uccpCcBlock.ID = myAgentUuid;
- uccpCcBlock.SessionID = mySessionUuid;
- uccp.CircuitCode = uccpCcBlock;
-
- EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
-
- testLLUDPServer.LoadReceive(uccp, testEp);
- testLLUDPServer.ReceiveData(null);
-
- // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet
- Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
-
- acm.AddNewCircuit(myCircuitCode, acd);
-
- testLLUDPServer.LoadReceive(uccp, testEp);
- testLLUDPServer.ReceiveData(null);
-
- // Should succeed now
- Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
- Assert.IsFalse(testLLUDPServer.HasCircuit(101));
- }
- /// <summary>
- /// Test removing a client from the stack
- /// </summary>
- [Test]
- public void TestRemoveClient()
- {
- uint myCircuitCode = 123457;
-
- TestLLUDPServer testLLUDPServer;
- TestLLPacketServer testLLPacketServer;
- AgentCircuitManager acm;
- SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
- AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm);
-
- testLLUDPServer.RemoveClientCircuit(myCircuitCode);
- Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
-
- // Check that removing a non-existant circuit doesn't have any bad effects
- testLLUDPServer.RemoveClientCircuit(101);
- Assert.IsFalse(testLLUDPServer.HasCircuit(101));
- }
-
- /// <summary>
- /// Make sure that the client stack reacts okay to malformed packets
- /// </summary>
- [Test]
- public void TestMalformedPacketSend()
- {
- uint myCircuitCode = 123458;
- EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 1001);
- MockScene scene = new MockScene();
-
- TestLLUDPServer testLLUDPServer;
- TestLLPacketServer testLLPacketServer;
- AgentCircuitManager acm;
- SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
- AddClient(myCircuitCode, testEp, testLLUDPServer, acm);
- byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 };
- // Send two garbled 'packets' in succession
- testLLUDPServer.LoadReceive(data, testEp);
- testLLUDPServer.LoadReceive(data, testEp);
- testLLUDPServer.ReceiveData(null);
-
- // Check that we are still here
- Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
- Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(0));
-
- // Check that sending a valid packet to same circuit still succeeds
- Assert.That(scene.ObjectNameCallsReceived, Is.EqualTo(0));
-
- testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp);
- testLLUDPServer.ReceiveData(null);
-
- Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1));
- Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1));
- }
-
- /// <summary>
- /// Test that the stack continues to work even if some client has caused a
- /// SocketException on Socket.BeginReceive()
- /// </summary>
- [Test]
- public void TestExceptionOnBeginReceive()
- {
- MockScene scene = new MockScene();
-
- uint circuitCodeA = 130000;
- EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300);
- UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300");
- UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300");
-
- uint circuitCodeB = 130001;
- EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301);
- UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301");
- UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301");
-
- TestLLUDPServer testLLUDPServer;
- TestLLPacketServer testLLPacketServer;
- AgentCircuitManager acm;
- SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
- AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm);
- AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm);
-
- testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet1"), epA);
- testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet2"), epB);
- testLLUDPServer.LoadReceiveWithBeginException(epA);
- testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(2, "packet3"), epB);
- testLLUDPServer.ReceiveData(null);
-
- Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA));
-
- Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3));
- Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3));
- }
- }
- }
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