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- public class OpenSimAPI {
- public static int GetEntityID()
- {
- return 0;
- }
-
- public static int GetRandomAvatarID()
- {
- return 0;
- }
-
- public static float GetEntityPositionX(int id)
- {
- return 0.0f;
- }
-
- public static float GetEntityPositionY(int id)
- {
- return 0.0f;
- }
- public static float GetEntityPositionZ(int id)
- {
- return 0.0f;
- }
-
- public static void SetEntityPosition(int id, float x, float y, float z)
- {
- }
- }
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