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- /*
- * Copyright (c) OpenSim project, http://sim.opensecondlife.org/
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the <organization> nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- // SQLite Support
- // A bad idea, but the IRC people told me to!
- using System;
- using System.Collections.Generic;
- using System.Data;
- using System.Data.SQLite;
- using libsecondlife;
- using OpenSim.Framework.Interfaces;
- using OpenSim.Framework.Types;
- using OpenSim.Framework.Terrain;
- namespace OpenSim.Storage.LocalStorageSQLite
- {
- public class SQLiteLocalStorage : ILocalStorage
- {
- IDbConnection db;
- public SQLiteLocalStorage()
- {
- try
- {
- string connectionstring = "URI=file:localsim.sdb";
- db = (IDbConnection)new SQLiteConnection(connectionstring);
- db.Open();
- }
- catch (Exception e)
- {
- db.Close();
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :Constructor - Exception occured");
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
- }
- }
- public void Initialise(string file)
- {
- // Blank
- }
- public void StorePrim(PrimData prim)
- {
- IDbCommand cmd = db.CreateCommand();
- //SECURITY WARNING:
- // These parameters wont produce SQL injections since they are all integer based, however.
- // if inserting strings such as name or description, you will need to use appropriate
- // measures to prevent SQL injection (although the value of SQL injection in this is limited).
- string sql = "REPLACE INTO prim (OwnerID,PCode,PathBegin,PathEnd,PathScaleX,PathScaleY,PathShearX,PathShearY,PathSkew,ProfileBegin,ProfileEnd,Scale,PathCurve,ProfileCurve,ParentID,ProfileHollow,PathRadiusOffset,PathRevolutions,PathTaperX,PathTaperY,PathTwist,PathTwistBegin,Texture,CreationDate,OwnerMask,NextOwnerMask,GroupMask,EveryoneMask,BaseMask,Position,Rotation,LocalID,FullID) ";
- sql += "VALUES (";
- sql += "\"" + prim.OwnerID.ToStringHyphenated() + "\","; // KILL ME NOW!
- sql += "\"" + prim.PCode.ToString() + "\",";
- sql += "\"" + prim.PathBegin.ToString() + "\",";
- sql += "\"" + prim.PathEnd.ToString() + "\",";
- sql += "\"" + prim.PathScaleX.ToString() + "\",";
- sql += "\"" + prim.PathScaleY.ToString() + "\",";
- sql += "\"" + prim.PathShearX.ToString() + "\",";
- sql += "\"" + prim.PathShearY.ToString() + "\",";
- sql += "\"" + prim.PathSkew.ToString() + "\",";
- sql += "\"" + prim.ProfileBegin.ToString() + "\",";
- sql += "\"" + prim.ProfileEnd.ToString() + "\",";
- sql += "\"" + prim.Scale.ToString() + "\",";
- sql += "\"" + prim.PathCurve.ToString() + "\",";
- sql += "\"" + prim.ProfileCurve.ToString() + "\",";
- sql += "\"" + prim.ParentID.ToString() + "\",";
- sql += "\"" + prim.ProfileHollow.ToString() + "\",";
- sql += "\"" + prim.PathRadiusOffset.ToString() + "\",";
- sql += "\"" + prim.PathRevolutions.ToString() + "\",";
- sql += "\"" + prim.PathTaperX.ToString() + "\",";
- sql += "\"" + prim.PathTaperY.ToString() + "\",";
- sql += "\"" + prim.PathTwist.ToString() + "\",";
- sql += "\"" + prim.PathTwistBegin.ToString() + "\",";
- sql += "\"" + prim.Texture.ToString() + "\",";
- sql += "\"" + prim.CreationDate.ToString() + "\",";
- sql += "\"" + prim.OwnerMask.ToString() + "\",";
- sql += "\"" + prim.NextOwnerMask.ToString() + "\",";
- sql += "\"" + prim.GroupMask.ToString() + "\",";
- sql += "\"" + prim.EveryoneMask.ToString() + "\",";
- sql += "\"" + prim.BaseMask.ToString() + "\",";
- sql += "\"" + prim.Position.ToString() + "\",";
- sql += "\"" + prim.Rotation.ToString() + "\",";
- sql += "\"" + prim.LocalID.ToString() + "\",";
- sql += "\"" + prim.FullID.ToString() + "\")";
- cmd.CommandText = sql;
- try
- {
- cmd.ExecuteNonQuery();
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :StorePrim - Exception occured");
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
- }
- cmd.Dispose();
- cmd = null;
- }
- public void RemovePrim(LLUUID primID)
- {
- IDbCommand cmd = db.CreateCommand();
- //SECURITY WARNING:
- // These parameters wont produce SQL injections since they are all integer based, however.
- // if inserting strings such as name or description, you will need to use appropriate
- // measures to prevent SQL injection (although the value of SQL injection in this is limited).
- string sql = "DELETE FROM prim WHERE FullID = \"" + primID.ToStringHyphenated() + "\"";
- cmd.CommandText = sql;
- try
- {
- cmd.ExecuteNonQuery();
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SQLiteLocalStorage :RemovePrim - Exception occured");
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
- }
- cmd.Dispose();
- cmd = null;
- }
- public void LoadPrimitives(ILocalStorageReceiver receiver)
- {
- }
- public float[] LoadWorld()
- {
- return new float[65536];
- }
- public void SaveMap(float[] heightmap)
- {
- }
- public void ShutDown()
- {
- db.Close();
- db = null;
- }
- }
- }
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