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AssemblyInfo.cs
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7daa3955bc
brought zircon branch into trunk
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%!s(int64=17) %!d(string=hai) anos |
OpenSim.Physics.Manager.csproj
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1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
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%!s(int64=17) %!d(string=hai) anos |
OpenSim.Physics.Manager.dll.build
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328c9ccb24
Copied gridserver ready to convert to asset server
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%!s(int64=17) %!d(string=hai) anos |
PhysicsActor.cs
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7daa3955bc
brought zircon branch into trunk
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%!s(int64=17) %!d(string=hai) anos |
PhysicsManager.cs
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7daa3955bc
brought zircon branch into trunk
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%!s(int64=17) %!d(string=hai) anos |
PhysicsScene.cs
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0311fef244
Now back to compiling, just no terrain generation at the moment
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%!s(int64=17) %!d(string=hai) anos |
PhysicsVector.cs
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7daa3955bc
brought zircon branch into trunk
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%!s(int64=17) %!d(string=hai) anos |