/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Reflection; using Nini.Config; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenMetaverse; using Nwc.XmlRpc; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using System.Net.Http; namespace OpenSim.Services.Connectors { public class LandServicesConnector : ILandService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); protected IGridService m_GridService = null; public LandServicesConnector() { } public LandServicesConnector(IGridService gridServices) { Initialise(gridServices); } public virtual void Initialise(IGridService gridServices) { m_GridService = gridServices; } public virtual LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess) { LandData landData = null; IList paramList = new ArrayList(); regionAccess = 42; // Default to adult. Better safe... try { uint xpos = 0, ypos = 0; Util.RegionHandleToWorldLoc(regionHandle, out xpos, out ypos); GridRegion info = m_GridService.GetRegionByPosition(scopeID, (int)xpos, (int)ypos); if (info != null) // just to be sure { string targetHandlestr = info.RegionHandle.ToString(); if( ypos == 0 ) //HG proxy? { // this is real region handle on hg proxies hack targetHandlestr = info.RegionSecret; } Hashtable hash = new Hashtable(); hash["region_handle"] = targetHandlestr; hash["x"] = x.ToString(); hash["y"] = y.ToString(); paramList.Add(hash); XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); using HttpClient hclient = WebUtil.GetNewGlobalHttpClient(10000); XmlRpcResponse response = request.Send(info.ServerURI, hclient); if (response.IsFault) { m_log.ErrorFormat("[LAND CONNECTOR]: remote call returned an error: {0}", response.FaultString); } else { hash = (Hashtable)response.Value; try { landData = new LandData(); landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); landData.Area = Convert.ToInt32(hash["Area"]); landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); landData.Description = (string)hash["Description"]; landData.Flags = Convert.ToUInt32(hash["Flags"]); landData.GlobalID = new UUID((string)hash["GlobalID"]); landData.Name = (string)hash["Name"]; landData.OwnerID = new UUID((string)hash["OwnerID"]); landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); landData.SnapshotID = new UUID((string)hash["SnapshotID"]); landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); if (hash["RegionAccess"] != null) regionAccess = (byte)Convert.ToInt32((string)hash["RegionAccess"]); if(hash["Dwell"] != null) landData.Dwell = Convert.ToSingle((string)hash["Dwell"]); //m_log.DebugFormat("[LAND CONNECTOR]: Got land data for parcel {0}", landData.Name); } catch (Exception e) { m_log.ErrorFormat( "[LAND CONNECTOR]: Got exception while parsing land-data: {0} {1}", e.Message, e.StackTrace); } } } else m_log.WarnFormat("[LAND CONNECTOR]: Couldn't find region with handle {0}", regionHandle); } catch (Exception e) { m_log.ErrorFormat("[LAND CONNECTOR]: Couldn't contact region {0}: {1}", regionHandle, e.Message); } return landData; } } }