/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Collections.Concurrent; using System.IO; using System.Reflection; using System.Text; using System.Threading; using log4net; using Nini.Config; using Mono.Addins; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Framework.Capabilities; using OpenSim.Services.Interfaces; using Caps = OpenSim.Framework.Capabilities.Caps; using OpenSim.Capabilities.Handlers; using OpenSim.Framework.Monitoring; using OpenMetaverse.StructuredData; namespace OpenSim.Region.ClientStack.Linden { /// /// This module implements both WebFetchInventoryDescendents and FetchInventoryDescendents2 capabilities. /// [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebFetchInvDescModule")] public class WebFetchInvDescModule : INonSharedRegionModule { class APollRequest { public PollServiceInventoryEventArgs thepoll; public UUID reqID; public OSHttpRequest request; } private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Control whether requests will be processed asynchronously. /// /// /// Defaults to true. Can currently not be changed once a region has been added to the module. /// public bool ProcessQueuedRequestsAsync { get; private set; } /// /// Number of inventory requests processed by this module. /// /// /// It's the PollServiceRequestManager that actually sends completed requests back to the requester. /// public static int ProcessedRequestsCount { get; set; } private static Stat s_queuedRequestsStat; private static Stat s_processedRequestsStat; public Scene Scene { get; private set; } private IInventoryService m_InventoryService; private ILibraryService m_LibraryService; private bool m_Enabled; private ExpiringKey m_badRequests; private string m_fetchInventoryDescendents2Url; private static FetchInvDescHandler m_webFetchHandler; private static ObjectJobEngine m_workerpool = null; private static int m_NumberScenes = 0; #region ISharedRegionModule Members public WebFetchInvDescModule() : this(true) {} public WebFetchInvDescModule(bool processQueuedResultsAsync) { ProcessQueuedRequestsAsync = processQueuedResultsAsync; } public void Initialise(IConfigSource source) { IConfig config = source.Configs["ClientStack.LindenCaps"]; if (config == null) return; m_fetchInventoryDescendents2Url = config.GetString("Cap_FetchInventoryDescendents2", string.Empty); m_Enabled = m_fetchInventoryDescendents2Url.Length > 0; } public void AddRegion(Scene s) { if (!m_Enabled) return; Scene = s; } public void RemoveRegion(Scene s) { if (!m_Enabled) return; m_NumberScenes--; Scene.EventManager.OnRegisterCaps -= RegisterCaps; StatsManager.DeregisterStat(s_processedRequestsStat); StatsManager.DeregisterStat(s_queuedRequestsStat); Scene = null; } public void RegionLoaded(Scene s) { if (!m_Enabled) return; if (s_processedRequestsStat == null) s_processedRequestsStat = new Stat( "ProcessedFetchInventoryRequests", "Number of processed fetch inventory requests", "These have not necessarily yet been dispatched back to the requester.", "", "inventory", "httpfetch", StatType.Pull, MeasuresOfInterest.AverageChangeOverTime, stat => { stat.Value = ProcessedRequestsCount; }, StatVerbosity.Debug); if (s_queuedRequestsStat == null) s_queuedRequestsStat = new Stat( "QueuedFetchInventoryRequests", "Number of fetch inventory requests queued for processing", "", "", "inventory", "httpfetch", StatType.Pull, MeasuresOfInterest.AverageChangeOverTime, stat => { stat.Value = m_workerpool.Count; }, StatVerbosity.Debug); StatsManager.RegisterStat(s_processedRequestsStat); StatsManager.RegisterStat(s_queuedRequestsStat); m_InventoryService = Scene.InventoryService; m_LibraryService = Scene.LibraryService; // We'll reuse the same handler for all requests. m_webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, Scene); Scene.EventManager.OnRegisterCaps += RegisterCaps; if(m_badRequests == null) m_badRequests = new ExpiringKey(30000); m_NumberScenes++; if (ProcessQueuedRequestsAsync && m_workerpool == null) m_workerpool = new ObjectJobEngine(DoInventoryRequests, "InventoryWorker",2000,2); } public void PostInitialise() { } public void Close() { if (!m_Enabled) return; if (ProcessQueuedRequestsAsync) { if (m_NumberScenes <= 0 && m_workerpool != null) { m_workerpool.Dispose(); m_workerpool = null; m_badRequests.Dispose(); m_badRequests = null; } } //m_queue.Dispose(); } public string Name { get { return "WebFetchInvDescModule"; } } public Type ReplaceableInterface { get { return null; } } #endregion private class PollServiceInventoryEventArgs : PollServiceEventArgs { //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Dictionary responses = new Dictionary(); private HashSet dropedResponses = new HashSet(); private WebFetchInvDescModule m_module; public PollServiceInventoryEventArgs(WebFetchInvDescModule module, string url, UUID pId) : base(null, url, null, null, null, null, pId, int.MaxValue) { m_module = module; HasEvents = delegate (UUID requestID, UUID _) { lock (responses) return responses.ContainsKey(requestID); }; Drop = delegate (UUID requestID, UUID _) { lock (responses) { responses.Remove(requestID); lock(dropedResponses) dropedResponses.Add(requestID); } }; GetEvents = delegate (UUID requestID, UUID _) { lock (responses) { try { return responses[requestID]; } finally { responses.Remove(requestID); } } }; Request = delegate (UUID requestID, OSHttpRequest request) { APollRequest reqinfo = new APollRequest(); reqinfo.thepoll = this; reqinfo.reqID = requestID; reqinfo.request = request; m_workerpool.Enqueue(reqinfo); return null; }; NoEvents = delegate (UUID _, UUID _) { Hashtable response = new Hashtable(); response["int_response_code"] = 500; response["str_response_string"] = "Script timeout"; response["content_type"] = "text/plain"; response["keepalive"] = false; return response; }; } public void Process(APollRequest requestinfo) { if(m_module == null || m_module.Scene == null || m_module.Scene.ShuttingDown) return; UUID requestID = requestinfo.reqID; lock(responses) { lock(dropedResponses) { if(dropedResponses.Contains(requestID)) { dropedResponses.Remove(requestID); return; } } } OSHttpResponse osresponse = new OSHttpResponse(requestinfo.request); m_webFetchHandler.FetchInventoryDescendentsRequest(requestinfo.request, osresponse, m_module.m_badRequests); requestinfo.request.InputStream.Dispose(); lock (responses) { lock(dropedResponses) { if(dropedResponses.Contains(requestID)) { dropedResponses.Remove(requestID); ProcessedRequestsCount++; return; } } Hashtable response = new Hashtable(); response["h"] = osresponse; responses[requestID] = response; } ProcessedRequestsCount++; } } private void RegisterCaps(UUID agentID, Caps caps) { // handled by the simulator if (m_fetchInventoryDescendents2Url == "localhost") { // Register this as a poll service PollServiceInventoryEventArgs args = new PollServiceInventoryEventArgs(this, "/" + UUID.Random(), agentID); //args.Type = PollServiceEventArgs.EventType.Inventory; caps.RegisterPollHandler("FetchInventoryDescendents2", args); } // external handler else { IExternalCapsModule handler = Scene.RequestModuleInterface(); if (handler != null) handler.RegisterExternalUserCapsHandler(agentID, caps, "FetchInventoryDescendents2", m_fetchInventoryDescendents2Url); else caps.RegisterHandler("FetchInventoryDescendents2", m_fetchInventoryDescendents2Url); } } private static void DoInventoryRequests(object o) { if(m_NumberScenes <= 0) return; APollRequest poolreq = o as APollRequest; if (poolreq != null && poolreq.thepoll != null) poolreq.thepoll.Process(poolreq); } } }