/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using Mono.Addins;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps=OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ObjectAdd")]
public class ObjectAdd : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
#region INonSharedRegionModule Members
public void Initialise(IConfigSource pSource)
{
}
public void AddRegion(Scene scene)
{
m_scene = scene;
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void RemoveRegion(Scene scene)
{
if (m_scene == scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
}
public void RegionLoaded(Scene scene)
{
}
public void Close()
{
}
public string Name
{
get { return "ObjectAddModule"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
#endregion
public void RegisterCaps(UUID agentID, Caps caps)
{
// m_log.InfoFormat("[OBJECTADD]: {0}", "/CAPS/OA/" + capuuid + "/");
caps.RegisterSimpleHandler("ObjectAdd", new SimpleOSDMapHandler("POST", "/" + UUID.Random(),
delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
{
ProcessAdd(httpRequest, httpResponse, map, agentID);
}));
}
public void ProcessAdd(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, UUID avatarID)
{
httpResponse.KeepAlive = false;
if(!m_scene.TryGetScenePresence(avatarID, out ScenePresence sp))
{
httpResponse.StatusCode = (int)HttpStatusCode.Gone;
return;
}
//UUID session_id = UUID.Zero;
bool bypass_raycast = false;
uint everyone_mask = 0;
uint group_mask = 0;
uint next_owner_mask = 0;
uint flags = 0;
UUID group_id = UUID.Zero;
int hollow = 0;
int material = 0;
int p_code = 0;
int path_begin = 0;
int path_curve = 0;
int path_end = 0;
int path_radius_offset = 0;
int path_revolutions = 0;
int path_scale_x = 0;
int path_scale_y = 0;
int path_shear_x = 0;
int path_shear_y = 0;
int path_skew = 0;
int path_taper_x = 0;
int path_taper_y = 0;
int path_twist = 0;
int path_twist_begin = 0;
int profile_begin = 0;
int profile_curve = 0;
int profile_end = 0;
Vector3 ray_end = Vector3.Zero;
bool ray_end_is_intersection = false;
Vector3 ray_start = Vector3.Zero;
UUID ray_target_id = UUID.Zero;
Quaternion rotation = Quaternion.Identity;
Vector3 scale = Vector3.Zero;
int state = 0;
int lastattach = 0;
OSD tmpOSD;
if (map.TryGetValue("ObjectData", out tmpOSD)) //v2
{
if (tmpOSD.Type != OSDType.Map)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
OSDMap ObjMap = (OSDMap)tmpOSD;
bypass_raycast = ObjMap["BypassRaycast"].AsBoolean();
everyone_mask = ReadUIntVal(ObjMap["EveryoneMask"]);
flags = ReadUIntVal(ObjMap["Flags"]);
group_mask = ReadUIntVal(ObjMap["GroupMask"]);
material = ObjMap["Material"].AsInteger();
next_owner_mask = ReadUIntVal(ObjMap["NextOwnerMask"]);
p_code = ObjMap["PCode"].AsInteger();
if (ObjMap.TryGetValue("Path", out tmpOSD))
{
if (tmpOSD.Type != OSDType.Map)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
OSDMap PathMap = (OSDMap)tmpOSD;
path_begin = PathMap["Begin"].AsInteger();
path_curve = PathMap["Curve"].AsInteger();
path_end = PathMap["End"].AsInteger();
path_radius_offset = PathMap["RadiusOffset"].AsInteger();
path_revolutions = PathMap["Revolutions"].AsInteger();
path_scale_x = PathMap["ScaleX"].AsInteger();
path_scale_y = PathMap["ScaleY"].AsInteger();
path_shear_x = PathMap["ShearX"].AsInteger();
path_shear_y = PathMap["ShearY"].AsInteger();
path_skew = PathMap["Skew"].AsInteger();
path_taper_x = PathMap["TaperX"].AsInteger();
path_taper_y = PathMap["TaperY"].AsInteger();
path_twist = PathMap["Twist"].AsInteger();
path_twist_begin = PathMap["TwistBegin"].AsInteger();
}
if (ObjMap.TryGetValue("Profile", out tmpOSD))
{
if (tmpOSD.Type != OSDType.Map)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
OSDMap ProfileMap = (OSDMap)tmpOSD;
profile_begin = ProfileMap["Begin"].AsInteger();
profile_curve = ProfileMap["Curve"].AsInteger();
profile_end = ProfileMap["End"].AsInteger();
hollow = ProfileMap["Hollow"].AsInteger();
}
ray_end_is_intersection = ObjMap["RayEndIsIntersection"].AsBoolean();
ray_target_id = ObjMap["RayTargetId"].AsUUID();
state = ObjMap["State"].AsInteger();
lastattach = ObjMap["LastAttachPoint"].AsInteger();
try
{
ray_end = ((OSDArray)ObjMap["RayEnd"]).AsVector3();
ray_start = ((OSDArray)ObjMap["RayStart"]).AsVector3();
scale = ((OSDArray)ObjMap["Scale"]).AsVector3();
rotation = ((OSDArray)ObjMap["Rotation"]).AsQuaternion();
}
catch (Exception)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
if (map.TryGetValue("AgentData", out tmpOSD))
{
if (tmpOSD.Type != OSDType.Map)
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
OSDMap AgentDataMap = (OSDMap)tmpOSD;
//session_id = AgentDataMap["SessionId"].AsUUID();
group_id = AgentDataMap["GroupId"].AsUUID();
}
}
else
{ //v1
bypass_raycast = map["bypass_raycast"].AsBoolean();
everyone_mask = ReadUIntVal(map["everyone_mask"]);
flags = ReadUIntVal(map["flags"]);
group_id = map["group_id"].AsUUID();
group_mask = ReadUIntVal(map["group_mask"]);
hollow = map["hollow"].AsInteger();
material = map["material"].AsInteger();
next_owner_mask = ReadUIntVal(map["next_owner_mask"]);
hollow = map["hollow"].AsInteger();
p_code = map["p_code"].AsInteger();
path_begin = map["path_begin"].AsInteger();
path_curve = map["path_curve"].AsInteger();
path_end = map["path_end"].AsInteger();
path_radius_offset = map["path_radius_offset"].AsInteger();
path_revolutions = map["path_revolutions"].AsInteger();
path_scale_x = map["path_scale_x"].AsInteger();
path_scale_y = map["path_scale_y"].AsInteger();
path_shear_x = map["path_shear_x"].AsInteger();
path_shear_y = map["path_shear_y"].AsInteger();
path_skew = map["path_skew"].AsInteger();
path_taper_x = map["path_taper_x"].AsInteger();
path_taper_y = map["path_taper_y"].AsInteger();
path_twist = map["path_twist"].AsInteger();
path_twist_begin = map["path_twist_begin"].AsInteger();
profile_begin = map["profile_begin"].AsInteger();
profile_curve = map["profile_curve"].AsInteger();
profile_end = map["profile_end"].AsInteger();
ray_end_is_intersection = map["ray_end_is_intersection"].AsBoolean();
ray_target_id = map["ray_target_id"].AsUUID();
//session_id = rm["session_id"].AsUUID();
state = map["state"].AsInteger();
lastattach = map["last_attach_point"].AsInteger();
try
{
ray_end = ((OSDArray)map["ray_end"]).AsVector3();
ray_start = ((OSDArray)map["ray_start"]).AsVector3();
rotation = ((OSDArray)map["rotation"]).AsQuaternion();
scale = ((OSDArray)map["scale"]).AsVector3();
}
catch
{
httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
return;
}
}
Vector3 pos = m_scene.GetNewRezLocation(ray_start, ray_end, ray_target_id, rotation, (bypass_raycast) ? (byte)1 : (byte)0, (ray_end_is_intersection) ? (byte)1 : (byte)0, true, scale, false);
if (!m_scene.Permissions.CanRezObject(1, avatarID, pos))
{
httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized;
return;
}
PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
pbs.PathBegin = (ushort)path_begin;
pbs.PathCurve = (byte)path_curve;
pbs.PathEnd = (ushort)path_end;
pbs.PathRadiusOffset = (sbyte)path_radius_offset;
pbs.PathRevolutions = (byte)path_revolutions;
pbs.PathScaleX = (byte)path_scale_x;
pbs.PathScaleY = (byte)path_scale_y;
pbs.PathShearX = (byte)path_shear_x;
pbs.PathShearY = (byte)path_shear_y;
pbs.PathSkew = (sbyte)path_skew;
pbs.PathTaperX = (sbyte)path_taper_x;
pbs.PathTaperY = (sbyte)path_taper_y;
pbs.PathTwist = (sbyte)path_twist;
pbs.PathTwistBegin = (sbyte)path_twist_begin;
pbs.HollowShape = (HollowShape)hollow;
pbs.PCode = (byte)p_code;
pbs.ProfileBegin = (ushort)profile_begin;
pbs.ProfileCurve = (byte)profile_curve;
pbs.ProfileEnd = (ushort)profile_end;
pbs.Scale = scale;
pbs.State = (byte)state;
pbs.LastAttachPoint = (byte)lastattach;
SceneObjectGroup obj = m_scene.AddNewPrim(avatarID, group_id, pos, rotation, pbs);
SceneObjectPart rootpart = obj.RootPart;
rootpart.Shape = pbs;
rootpart.Flags |= (PrimFlags)flags;
rootpart.EveryoneMask = everyone_mask;
rootpart.GroupID = group_id;
rootpart.GroupMask = group_mask;
rootpart.NextOwnerMask = next_owner_mask;
rootpart.Material = (byte)material;
obj.InvalidateDeepEffectivePerms();
httpResponse.StatusCode = (int)HttpStatusCode.OK;
httpResponse.RawBuffer = Util.UTF8NBGetbytes(String.Format("", ConvertUintToBytes(obj.LocalId)));
}
private uint ReadUIntVal(OSD obj)
{
byte[] tmp = obj.AsBinary();
if (BitConverter.IsLittleEndian)
Array.Reverse(tmp);
return Utils.BytesToUInt(tmp);
}
private static string ConvertUintToBytes(uint val)
{
byte[] resultbytes = Utils.UIntToBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(resultbytes);
return String.Format("{0}", Convert.ToBase64String(resultbytes));
}
}
}